Core.Object | +--Engine.Actor | +--Engine.InventoryAttachment | +--XIII.MuzzleFlashAttachment | +--XIII.MFKalashAttach
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class MFKalashAttach extends MuzzleFlashAttachment; 00005 00006 00007 00008 defaultproperties 00009 { 00010 bUseRandRotation=False 00011 DrawType=DT_StaticMesh 00012 StaticMesh=StaticMesh'StaticExplosifs.muzzle_kalash' 00013 DrawScale=1.500000 00014 }