Core.Object | +--Engine.Actor | +--Engine.InventoryAttachment | +--XIII.MuzzleFlashAttachment | +--XIII.MFShotGun
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class MFShotGun extends MuzzleFlashAttachment; 00005 00006 00007 00008 defaultproperties 00009 { 00010 DrawType=DT_StaticMesh 00011 StaticMesh=StaticMesh'StaticExplosifs.muzzle_pompe' 00012 DrawScale=3.000000 00013 }