XIII
Class MitraillGuard

source: C:\XIII\XIII\Classes\MitraillGuard.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Pawn
         |
         +--XIII.XIIIPawn
            |
            +--XIII.MitraillGuard
Direct Known Subclasses:None

class MitraillGuard
extends XIII.XIIIPawn

//----------------------------------------------------------- // //-----------------------------------------------------------
Variables
 int TeamID


Source Code


00001	//-----------------------------------------------------------
00002	//
00003	//-----------------------------------------------------------
00004	class MitraillGuard extends XIIIPawn
00005	    NotPlaceable;
00006	
00007	var int TeamID;
00008	//_____________________________________________________________________________
00009	event PostBeginPlay()
00010	{
00011	    Super.PostBeginPlay();
00012	    if ( (ControllerClass != None) && (Controller == None) )
00013	      Controller = spawn(ControllerClass);
00014	
00015	    MitraillGuardController(Controller).TeamID=TeamID;
00016	    //log("++++++++++ MitraillGuard"@TEamID@"++++++++++++");
00017	    ShouldCrouch(true);
00018	}
00019	
00020	
00021	
00022	defaultproperties
00023	{
00024	     ControllerClass=Class'XIII.MitraillGuardController'
00025	     DrawType=DT_None
00026	     Mesh=SkeletalMesh'XIIIPersos.XIIIM'
00027	}

End Source Code