Core.Object
|
+--Engine.Actor
|
+--Engine.Inventory
|
+--Engine.Powerups
|
+--XIII.XIIIItems
|
+--XIII.Med
|
+--XIII.MultiplayerAutoMedKit
| Direct Known Subclasses:None |
| Function Summary | |
void |
PickupFunction(Pawn Other)//_____________________________________________________________________________ // ELR |
|
UsedUp()//_____________________________________________________________________________ // This is called when a usable inventory item has used up it's charge. |