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Function Summary |
string |
GetAmmoText(out int)
//_____________________________________________________________________________
// ELR Text to be displayed in HUD
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bool |
HasAltAmmo()
//_____________________________________________________________________________
|
simulated |
PlayFiring()
//_____________________________________________________________________________
|
simulated |
PlayIdleAnim()
//_____________________________________________________________________________
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float |
RateSelf()
//_____________________________________________________________________________
// FRD
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simulated |
TweenDown()
//_____________________________________________________________________________
|