XIII
Class UnBreakable

source: C:\XIII\XIII\Classes\UnBreakable.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Mover
         |
         +--XIII.XIIIMover
            |
            +--XIII.UnBreakable
Direct Known Subclasses:None

class UnBreakable
extends XIII.XIIIMover

//----------------------------------------------------------- // //-----------------------------------------------------------
States
UnBreakable

Function Summary
 void PostBeginPlay()
     
//____________________________________________________________________
// To be sure no one has left another initial state for this ?


State UnBreakable Function Summary



Source Code


00001	//-----------------------------------------------------------
00002	//
00003	//-----------------------------------------------------------
00004	class UnBreakable extends XIIIMover;
00005	
00006	//____________________________________________________________________
00007	// To be sure no one has left another initial state for this ?
00008	function PostBeginPlay()
00009	{
00010	    Super.PostBeginPlay();
00011	    gotostate('UnBreakable');
00012	}
00013	
00014	//____________________________________________________________________
00015	simulated event SetInitialState()
00016	{
00017	     bScriptInitialized = true;
00018	     GotoState('UnBreakable');
00019	}
00020	
00021	//____________________________________________________________________
00022	auto state UnBreakable
00023	{
00024	    ignores Touch, Bump, Trigger, PlayerTrigger, TakeDamage;
00025	}
00026	
00027	
00028	
00029	defaultproperties
00030	{
00031	     Physics=PHYS_None
00032	     bPathColliding=True
00033	}

End Source Code