XIII
Class WoodDustEmitter

source: C:\XIII\XIII\Classes\WoodDustEmitter.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Emitter
         |
         +--Engine.ImpactEmitter
            |
            +--XIII.WoodDustEmitter
Direct Known Subclasses:None

class WoodDustEmitter
extends Engine.ImpactEmitter

//----------------------------------------------------------- // //-----------------------------------------------------------

Source Code


00001	//-----------------------------------------------------------
00002	//
00003	//-----------------------------------------------------------
00004	class WoodDustEmitter extends ImpactEmitter;
00005	
00006	//_____________________________________________________________________________
00007	simulated event PostBeginPlay()
00008	{
00009	    Super.PostBeginPlay();
00010	    SpriteEmitter(Emitters[0]).ProjectionNormal = vRand();
00011	}
00012	
00013	
00014	
00015	defaultproperties
00016	{
00017	     ClientImpactSound=Sound'XIIIsound.Impacts__ImpBoisPlein.ImpBoisPlein__hPlayImpBoiP'
00018	     Begin Object Class=SpriteEmitter Name=WoodDustEmitterA
00019	         UseDirectionAs=PTDU_Normal
00020	         ProjectionNormal=(X=1.000000,Y=1.000000,Z=0.000000)
00021	         RespawnDeadParticles=False
00022	         UseSizeScale=True
00023	         UseRegularSizeScale=False
00024	         AutomaticInitialSpawning=False
00025	         Initialized=True
00026	         FadeOutStartTime=0.150000
00027	         FadeInEndTime=0.100000
00028	         MaxParticles=1
00029	         StartSpinRange=(X=(Max=50.000000),Y=(Max=50.000000),Z=(Max=50.000000))
00030	         SizeScale(0)=(RelativeSize=1.000000)
00031	         SizeScale(1)=(relativetime=0.150000,RelativeSize=2.000000)
00032	         SizeScale(2)=(relativetime=0.230000,RelativeSize=0.500000)
00033	         SizeScale(3)=(relativetime=0.500000)
00034	         SizeScale(4)=(relativetime=1.000000)
00035	         StartSizeRange=(X=(Min=14.400000,Max=18.000000),Y=(Min=14.400000,Max=18.000000),Z=(Min=14.400000,Max=18.000000))
00036	         InitialParticlesPerSecond=100.000000
00037	         DrawStyle=PTDS_AlphaBlend
00038	         Texture=Texture'XIIICine.effets.impactpoing2A'
00039	         SecondsBeforeInactive=10000.000000
00040	         LifetimeRange=(Min=0.300000,Max=0.300000)
00041	         Name="WoodDustEmitterA"
00042	     End Object
00043	     Emitters(0)=SpriteEmitter'XIII.WoodDustEmitter.WoodDustEmitterA'
00044	     Begin Object Class=SpriteEmitter Name=WoodDustEmitterB
00045	         Acceleration=(Z=5.000000)
00046	         UseColorScale=True
00047	         FadeOut=True
00048	         FadeIn=True
00049	         RespawnDeadParticles=False
00050	         SpinParticles=True
00051	         UseSizeScale=True
00052	         UseRegularSizeScale=False
00053	         AutomaticInitialSpawning=False
00054	         SymmetryU=True
00055	         SymmetryV=True
00056	         RandomSymmetryU=True
00057	         RandomSymmetryV=True
00058	         Initialized=True
00059	         ColorScale(0)=(Color=(B=255,G=255,R=255))
00060	         ColorScale(1)=(relativetime=0.500000,Color=(B=63,G=119,R=133))
00061	         ColorScale(2)=(Color=(B=104,G=131,R=132))
00062	         FadeOutStartTime=2.000000
00063	         FadeInEndTime=1.200000
00064	         MaxParticles=2
00065	         SpinsPerSecondRange=(X=(Min=-0.100000,Max=0.100000),Y=(Min=-0.300000,Max=0.300000))
00066	         SizeScale(1)=(relativetime=0.100000,RelativeSize=2.000000)
00067	         SizeScale(2)=(relativetime=0.500000,RelativeSize=1.000000)
00068	         SizeScale(3)=(relativetime=1.000000,RelativeSize=1.000000)
00069	         StartSizeRange=(X=(Min=7.000000,Max=10.000000),Y=(Min=7.000000,Max=10.000000),Z=(Min=7.000000,Max=10.000000))
00070	         InitialParticlesPerSecond=100.000000
00071	         DrawStyle=PTDS_Brighten
00072	         Texture=Texture'XIIICine.effets.mist2'
00073	         SecondsBeforeInactive=10000.000000
00074	         LifetimeRange=(Min=2.500000,Max=3.000000)
00075	         StartVelocityRange=(X=(Min=-3.000000,Max=3.000000),Y=(Min=-3.000000,Max=3.000000),Z=(Min=-3.000000,Max=-10.000000))
00076	         Name="WoodDustEmitterB"
00077	     End Object
00078	     Emitters(1)=SpriteEmitter'XIII.WoodDustEmitter.WoodDustEmitterB'
00079	     Begin Object Class=SpriteEmitter Name=WoodDustEmitterC
00080	         Acceleration=(X=-5.000000,Y=-5.000000,Z=-500.000000)
00081	         RespawnDeadParticles=False
00082	         SpinParticles=True
00083	         UseSizeScale=True
00084	         UseRegularSizeScale=False
00085	         UniformSize=False
00086	         AutomaticInitialSpawning=False
00087	         SymmetryU=True
00088	         SymmetryV=True
00089	         RandomSymmetryU=True
00090	         RandomSymmetryV=True
00091	         Initialized=True
00092	         MaxParticles=2
00093	         SpinsPerSecondRange=(X=(Min=-3.000000,Max=3.000000),Y=(Min=-3.000000,Max=3.000000))
00094	         StartSizeRange=(X=(Min=0.300000,Max=1.500000),Y=(Min=3.000000,Max=5.000000))
00095	         CenterU=0.200000
00096	         CenterV=0.200000
00097	         InitialParticlesPerSecond=50.000000
00098	         DrawStyle=PTDS_Masked
00099	         Texture=Texture'XIIICine.effets.impactboisM'
00100	         TextureUSubdivisions=1
00101	         TextureVSubdivisions=2
00102	         SecondsBeforeInactive=10000.000000
00103	         LifetimeRange=(Min=2.000000,Max=2.500000)
00104	         StartVelocityRange=(Y=(Min=-100.000000,Max=100.000000),Z=(Min=200.000000,Max=300.000000))
00105	         VelocityLossRange=(Z=(Min=1.000000,Max=2.000000))
00106	         Name="WoodDustEmitterC"
00107	     End Object
00108	     Emitters(2)=SpriteEmitter'XIII.WoodDustEmitter.WoodDustEmitterC'
00109	     Begin Object Class=SpriteEmitter Name=WoodDustEmitterD
00110	         FadeOut=True
00111	         FadeIn=True
00112	         RespawnDeadParticles=False
00113	         SpinParticles=True
00114	         UseSizeScale=True
00115	         UseRegularSizeScale=False
00116	         AutomaticInitialSpawning=False
00117	         BlendBetweenSubdivisions=True
00118	         NoSynchroAnim=True
00119	         SymmetryU=True
00120	         SymmetryV=True
00121	         RandomSymmetryU=True
00122	         RandomSymmetryV=True
00123	         Initialized=True
00124	         FadeOutStartTime=0.500000
00125	         FadeInEndTime=0.500000
00126	         MaxParticles=1
00127	         SpinsPerSecondRange=(X=(Min=-0.200000,Max=0.200000))
00128	         SizeScale(0)=(RelativeSize=0.100000)
00129	         SizeScale(1)=(relativetime=0.500000,RelativeSize=1.000000)
00130	         SizeScale(2)=(relativetime=1.000000,RelativeSize=2.000000)
00131	         StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000))
00132	         InitialParticlesPerSecond=100.000000
00133	         Texture=Texture'XIIICine.effets.DonutsA'
00134	         TextureUSubdivisions=2
00135	         TextureVSubdivisions=2
00136	         SubdivisionEnd=6
00137	         SecondsBeforeInactive=10000.000000
00138	         LifetimeRange=(Min=0.500000,Max=0.500000)
00139	         Name="WoodDustEmitterD"
00140	     End Object
00141	     Emitters(3)=SpriteEmitter'XIII.WoodDustEmitter.WoodDustEmitterD'
00142	     bUseCylinderCollision=True
00143	}

End Source Code