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Function Summary |
bool |
InSpawnRange()
//_____________________________________________________________________________
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void |
PostBeginPlay()
//_____________________________________________________________________________
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void |
RemoveCreature(XIIITransientACreature Remove)
//_____________________________________________________________________________
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void |
SpawnAllCreaturesFromSpots()
//_____________________________________________________________________________
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void |
Timer()
//_____________________________________________________________________________
// check if should spawn or destroy temporary ambient creatures
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