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Function Summary |
void |
DrawAction(Canvas C, int NbIcons, int index, Texture Tex)
//____________________________________________________________________
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simulated |
DrawFixWeaponCrosshair(Canvas C)
//_____________________________________________________________________________
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bool |
DrawInteractions(Canvas C)
//____________________________________________________________________
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void |
DrawItemCrosshair(Canvas C)
//_____________________________________________________________________________
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simulated |
DrawWeaponCrosshair(Canvas C)
//_____________________________________________________________________________
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bool |
KeyEvent(EInputKey Key, EInputAction Action, FLOAT Delta)
//_____________________________________________________________________________
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void |
ResetInteractions()
//____________________________________________________________________
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void |
SwitchLog()
//_____________________________________________________________________________
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