Core.Object
|
+--Engine.Actor
|
+--Engine.Info
|
+--Engine.GameRules
|
+--XIII.XIIISoloGameRules
| Direct Known Subclasses:None |
| Function Summary | |
bool |
HandleRestartGame()//_____________________________________________________________________________ // ELR Return True to cancel the GameRestart and force the player to go into the menu to Reload |
bool |
OverridePickupQuery(Pawn Other, Pickup item, out byte)//_____________________________________________________________________________ // ELR Allow pickup only if the player click on the object. |
void |
ScoreKill(Controller Killer, Controller Other)//_____________________________________________________________________________ // ELR If Killed=Player then GameOver |