Core.Object | +--XIIIArmes.XIIIArmes | +--XIIIArmes.FpsPelleSnow
00001 //=============================================================================== 00002 // fpspellesnow. 00003 //=============================================================================== 00004 00005 #exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes 00006 00007 00008 class FpsPelleSnow extends XIIIArmes; 00009 00010 #EXEC MESH MODELIMPORT MESH=FpsPelleSnowM MODELFILE=models\FpsPelleSnow.PSK LODSTYLE=10 00011 #EXEC MESH ORIGIN MESH=FpsPelleSnowM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0 00012 00013 #EXEC MESHMAP SCALE MESHMAP=FpsPelleSnowM X=1.00 Y=1.00 Z=1.00 00014 00015 #EXEC ANIM IMPORT ANIM=fpspellesnowA ANIMFILE=models\fpspellesnow.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00016 #EXEC ANIM DIGEST ANIM=fpspellesnowA USERAWINFO VERBOSE 00017 00018 #EXEC ANIM IMPORT ANIM=FpsPelleSnowA ANIMFILE=models\FpsPelleSnow.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00019 #EXEC ANIM DIGEST ANIM=FpsPelleSnowA USERAWINFO VERBOSE 00020 00021 #EXEC MESH DEFAULTANIM MESH=FpsPelleSnowM ANIM=FpsPelleSnowA 00022 00023 #EXEC MESHMAP SETTEXTURE MESHMAP=FpsPelleSnowM NUM=1 TEXTURE=pellesnow 00024 #EXEC MESHMAP SETTEXTURE MESHMAP=FpsPelleSnowM NUM=0 TEXTURE=fps 00025 00026 #EXEC ANIM NOTIFY ANIM=fpspellesnowA SEQ=Down TIME=0.492 FUNCTION=FPSDownNote1 00027 #EXEC ANIM NOTIFY ANIM=fpspellesnowA SEQ=Fire TIME=0.135 FUNCTION=FPSFireNote1 00028 #EXEC ANIM NOTIFY ANIM=fpspellesnowA SEQ=Fire TIME=0.280 FUNCTION=FPSFireNote2 00029 #EXEC ANIM NOTIFY ANIM=fpspellesnowA SEQ=Select TIME=0.230 FUNCTION=FPSSelWPNote1 00030 00031 00032 00033 defaultproperties 00034 { 00035 }