Core.Object | +--XIIIArmes.XIIIArmes | +--XIIIArmes.fpsCadavre
00001 //=============================================================================== 00002 // fpsCadavre. 00003 //=============================================================================== 00004 00005 #exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes 00006 00007 class fpsCadavre extends XIIIArmes; 00008 00009 #EXEC MESH MODELIMPORT MESH=fpsCadavreM MODELFILE=models\fpsCadavre.PSK LODSTYLE=10 00010 #EXEC MESH ORIGIN MESH=fpsCadavreM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0 00011 00012 #EXEC MESHMAP SCALE MESHMAP=fpsCadavreM X=1.00 Y=1.00 Z=1.00 00013 00014 #EXEC ANIM IMPORT ANIM=FpsCadavreA ANIMFILE=models\FpsCadavre.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00015 #EXEC ANIM DIGEST ANIM=FpsCadavreA USERAWINFO VERBOSE 00016 00017 #EXEC MESH DEFAULTANIM MESH=fpsCadavreM ANIM=fpsCadavreA 00018 00019 #EXEC MESHMAP SETTEXTURE MESHMAP=fpsCadavreM NUM=0 TEXTURE=fps 00020 00021 00022 00023 defaultproperties 00024 { 00025 }