XIIIArmes
Class fpsOtage

source: C:\XIII\XIIIArmes\Classes\fpsOtage.uc
Core.Object
   |
   +--XIIIArmes.XIIIArmes
      |
      +--XIIIArmes.fpsOtage
Direct Known Subclasses:None

class fpsOtage
extends XIIIArmes.XIIIArmes

//=============================================================================== // fpsOtage. //===============================================================================

Source Code


00001	//===============================================================================
00002	//  fpsOtage.
00003	//===============================================================================
00004	
00005	#exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes
00006	
00007	class fpsOtage extends XIIIArmes;
00008	
00009	#EXEC MESH  MODELIMPORT MESH=fpsOtageM MODELFILE=models\fpsOtage.PSK LODSTYLE=10
00010	#EXEC MESH  ORIGIN MESH=fpsOtageM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0
00011	
00012	#EXEC MESHMAP SCALE MESHMAP=fpsOtageM X=1.00 Y=1.00 Z=1.00
00013	
00014	#EXEC ANIM IMPORT ANIM=fpsOtageA ANIMFILE=models\fpsOtage.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
00015	#EXEC ANIM DIGEST ANIM=fpsOtageA USERAWINFO VERBOSE
00016	
00017	#EXEC ANIM IMPORT ANIM=FpsOtageA ANIMFILE=models\FpsOtage.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
00018	#EXEC ANIM DIGEST ANIM=FpsOtageA USERAWINFO VERBOSE
00019	
00020	#EXEC MESH    DEFAULTANIM MESH=fpsOtageM ANIM=fpsOtageA
00021	
00022	#EXEC MESHMAP SETTEXTURE MESHMAP=fpsOtageM NUM=0 TEXTURE=fps
00023	
00024	
00025	
00026	defaultproperties
00027	{
00028	}

End Source Code