Core.Object | +--XIIIArmes.XIIIArmes | +--XIIIArmes.fpsarbalete
00001 //=============================================================================== 00002 // fpsarbalete. 00003 //=============================================================================== 00004 00005 #exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes 00006 00007 00008 class fpsarbalete extends XIIIArmes; 00009 00010 #EXEC MESH MODELIMPORT MESH=fpsarbaleteM MODELFILE=models\fpsarbalete.PSK LODSTYLE=10 00011 #EXEC MESH ORIGIN MESH=fpsarbaleteM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0 00012 00013 #EXEC ANIM IMPORT ANIM=fpsarbaleteA ANIMFILE=models\fpsarbalete.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00014 00015 #EXEC MESHMAP SCALE MESHMAP=fpsarbaleteM X=1.00 Y=1.00 Z=1.00 00016 #EXEC MESH DEFAULTANIM MESH=fpsarbaleteM ANIM=fpsarbaleteA 00017 00018 #EXEC ANIM DIGEST ANIM=fpsarbaleteA USERAWINFO VERBOSE 00019 00020 #EXEC MESHMAP SETTEXTURE MESHMAP=fpsarbaleteM NUM=2 TEXTURE=arbalete 00021 #EXEC MESHMAP SETTEXTURE MESHMAP=fpsarbaleteM NUM=1 TEXTURE=arbalete 00022 #EXEC MESHMAP SETTEXTURE MESHMAP=fpsarbaleteM NUM=0 TEXTURE=fps 00023 00024 00025 00026 defaultproperties 00027 { 00028 }