XIIIArmes
Class fpsbalaiPalace

source: C:\XIII\XIIIArmes\Classes\fpsbalaiPalace.uc
Core.Object
   |
   +--XIIIArmes.XIIIArmes
      |
      +--XIIIArmes.fpsbalaiPalace
Direct Known Subclasses:None

class fpsbalaiPalace
extends XIIIArmes.XIIIArmes

//=============================================================================== // fpsbalaiPalace. //===============================================================================

Source Code


00001	//===============================================================================
00002	//  fpsbalaiPalace.
00003	//===============================================================================
00004	
00005	#exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes
00006	#exec OBJ LOAD FILE=XIIIPalace.utx PACKAGE=XIIIPalace
00007	
00008	class fpsbalaiPalace extends XIIIArmes;
00009	
00010	#EXEC MESH  MODELIMPORT MESH=fpsbalaiPalaceM MODELFILE=models\fpsbalaiPalace.PSK LODSTYLE=10
00011	#EXEC MESH  ORIGIN MESH=fpsbalaiPalaceM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0
00012	
00013	#EXEC MESHMAP SCALE MESHMAP=fpsbalaiPalaceM X=1.00 Y=1.00 Z=1.00
00014	
00015	#EXEC ANIM IMPORT ANIM=fpsbalaiPalaceA ANIMFILE=models\fpsbalaiPalace.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
00016	#EXEC ANIM DIGEST ANIM=fpsbalaiPalaceA USERAWINFO VERBOSE
00017	
00018	#EXEC MESH    DEFAULTANIM MESH=fpsbalaiPalaceM ANIM=fpsbalaiPalaceA
00019	
00020	#EXEC MESHMAP SETTEXTURE MESHMAP=fpsbalaiPalaceM NUM=0 TEXTURE=fps
00021	#EXEC MESHMAP SETTEXTURE MESHMAP=fpsbalaiPalaceM NUM=1 TEXTURE=Pbalais
00022	#EXEC MESHMAP SETTEXTURE MESHMAP=fpsbalaiPalaceM NUM=2 TEXTURE=Pbalais
00023	
00024	#EXEC ANIM NOTIFY ANIM=fpsbalaiPalaceA SEQ=Down TIME=0.492 FUNCTION=FPSDownNote1
00025	#EXEC ANIM NOTIFY ANIM=fpsbalaiPalaceA SEQ=Fire TIME=0.0120 FUNCTION=FPSFireNote1
00026	#EXEC ANIM NOTIFY ANIM=fpsbalaiPalaceA SEQ=Fire TIME=0.0300 FUNCTION=FPSFireNote2
00027	#EXEC ANIM NOTIFY ANIM=fpsbalaiPalaceA SEQ=Select TIME=0.230 FUNCTION=FPSSelWPNote1
00028	
00029	
00030	
00031	
00032	defaultproperties
00033	{
00034	}

End Source Code