Core.Object | +--XIIIArmes.XIIIArmes | +--XIIIArmes.fpsbazooka
00001 //=============================================================================== 00002 // fpsbazooka. 00003 //=============================================================================== 00004 00005 #exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes 00006 00007 00008 class fpsbazooka extends XIIIArmes; 00009 00010 #EXEC MESH MODELIMPORT MESH=fpsbazookaM MODELFILE=models\fpsbazooka.PSK LODSTYLE=10 00011 #EXEC MESH ORIGIN MESH=fpsbazookaM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0 00012 00013 #EXEC ANIM IMPORT ANIM=fpsbazookaA ANIMFILE=models\fpsbazooka.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00014 00015 #EXEC MESHMAP SCALE MESHMAP=fpsbazookaM X=1.00 Y=1.00 Z=1.00 00016 #EXEC MESH DEFAULTANIM MESH=fpsbazookaM ANIM=fpsbazookaA 00017 00018 #EXEC ANIM DIGEST ANIM=fpsbazookaA USERAWINFO VERBOSE 00019 00020 #EXEC MESHMAP SETTEXTURE MESHMAP=fpsbazookaM NUM=2 TEXTURE=bazooka 00021 #EXEC MESHMAP SETTEXTURE MESHMAP=fpsbazookaM NUM=1 TEXTURE=bazooka 00022 #EXEC MESHMAP SETTEXTURE MESHMAP=fpsbazookaM NUM=0 TEXTURE=fps 00023 #EXEC ANIM NOTIFY ANIM=fpsbazookaA SEQ=ReLoad TIME=0.098 FUNCTION=FPSRelNote1 00024 #EXEC ANIM NOTIFY ANIM=fpsbazookaA SEQ=ReLoad TIME=0.625 FUNCTION=FPSRelNote2 00025 #EXEC ANIM NOTIFY ANIM=fpsbazookaA SEQ=ReLoad TIME=0.694 FUNCTION=FPSRelNote3 00026 #EXEC ANIM NOTIFY ANIM=fpsbazookaA SEQ=FireAlt TIME=0.300 FUNCTION=FPSFireAltNote1 00027 #EXEC ANIM NOTIFY ANIM=fpsbazookaA SEQ=FireAlt TIME=0.600 FUNCTION=FPSFireAltNote2 00028 #EXEC ANIM NOTIFY ANIM=fpsbazookaA SEQ=WaitAct TIME=0.148 FUNCTION=FPSFireWaitActNote1 00029 #EXEC ANIM NOTIFY ANIM=fpsbazookaA SEQ=WaitActVide TIME=0.148 FUNCTION=FPSFireWaitActNote1 00030 00031 00032 00033 defaultproperties 00034 { 00035 }