Core.Object | +--XIIIArmes.XIIIArmes | +--XIIIArmes.fpsberretta
00001 //=============================================================================== 00002 // fpsberretta. 00003 //=============================================================================== 00004 00005 #exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes 00006 00007 00008 class fpsberretta extends XIIIArmes; 00009 00010 #EXEC MESH MODELIMPORT MESH=fpsberrettaM MODELFILE=models\fpsberretta.PSK LODSTYLE=10 00011 #EXEC MESH ORIGIN MESH=fpsberrettaM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0 00012 00013 #EXEC MESHMAP SCALE MESHMAP=fpsberrettaM X=1.00 Y=1.00 Z=1.00 00014 00015 #EXEC ANIM IMPORT ANIM=fpsberrettaA ANIMFILE=models\fpsberretta.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00016 #EXEC ANIM DIGEST ANIM=fpsberrettaA USERAWINFO VERBOSE 00017 00018 #EXEC MESH DEFAULTANIM MESH=fpsberrettaM ANIM=fpsberrettaA 00019 00020 #EXEC MESHMAP SETTEXTURE MESHMAP=fpsberrettaM NUM=1 TEXTURE=berretta 00021 #EXEC MESHMAP SETTEXTURE MESHMAP=fpsberrettaM NUM=0 TEXTURE=fps 00022 #EXEC ANIM NOTIFY ANIM=fpsberrettaA SEQ=WaitActVide TIME=0.644 FUNCTION=FPSFireWaitActNote1 00023 #EXEC ANIM NOTIFY ANIM=fpsberrettaA SEQ=WaitAct TIME=0.745 FUNCTION=FPSFireWaitActNote1 00024 00025 00026 00027 defaultproperties 00028 { 00029 }