Core.Object | +--XIIIArmes.XIIIArmes | +--XIIIArmes.fpsbrik
00001 //=============================================================================== 00002 // fpsbrik. 00003 //=============================================================================== 00004 00005 #exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes 00006 00007 00008 class fpsbrik extends XIIIArmes; 00009 00010 #EXEC MESH MODELIMPORT MESH=fpsbrikM MODELFILE=models\fpsbrik.PSK LODSTYLE=10 00011 #EXEC MESH ORIGIN MESH=fpsbrikM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0 00012 00013 #EXEC MESHMAP SCALE MESHMAP=fpsbrikM X=1.00 Y=1.00 Z=1.00 00014 00015 #EXEC ANIM IMPORT ANIM=fpsbrikA ANIMFILE=models\fpsbrik.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00016 #EXEC ANIM DIGEST ANIM=fpsbrikA USERAWINFO VERBOSE 00017 00018 #EXEC MESH DEFAULTANIM MESH=fpsbrikM ANIM=fpsbrikA 00019 00020 #EXEC MESHMAP SETTEXTURE MESHMAP=fpsbrikM NUM=1 TEXTURE=brik 00021 #EXEC MESHMAP SETTEXTURE MESHMAP=fpsbrikM NUM=0 TEXTURE=fps 00022 00023 #EXEC ANIM NOTIFY ANIM=fpsbrikA SEQ=Fire TIME=0.280 FUNCTION=FPSFireNote1 00024 00025 00026 00027 defaultproperties 00028 { 00029 }