Core.Object | +--XIIIArmes.XIIIArmes | +--XIIIArmes.fpsfchasse
00001 //=============================================================================== 00002 // fpsfchasse. 00003 //=============================================================================== 00004 00005 #exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes 00006 00007 00008 class fpsfchasse extends XIIIArmes; 00009 00010 #EXEC MESH MODELIMPORT MESH=fpsfchasseM MODELFILE=models\fpsfchasse.PSK LODSTYLE=10 00011 #EXEC MESH ORIGIN MESH=fpsfchasseM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0 00012 00013 #EXEC ANIM IMPORT ANIM=fpsfchasseA ANIMFILE=models\fpsfchasse.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00014 00015 #EXEC MESHMAP SCALE MESHMAP=fpsfchasseM X=1.00 Y=1.00 Z=1.00 00016 #EXEC MESH DEFAULTANIM MESH=fpsfchasseM ANIM=fpsfchasseA 00017 00018 #EXEC ANIM DIGEST ANIM=fpsfchasseA USERAWINFO VERBOSE 00019 00020 #EXEC MESHMAP SETTEXTURE MESHMAP=fpsfchasseM NUM=1 TEXTURE=fchasse 00021 #EXEC MESHMAP SETTEXTURE MESHMAP=fpsfchasseM NUM=0 TEXTURE=fps 00022 #EXEC ANIM NOTIFY ANIM=fpsfchasseA SEQ=FireAlt1 TIME=0.200 FUNCTION=FPSFireAltNote1 00023 #EXEC ANIM NOTIFY ANIM=fpsfchasseA SEQ=FireAlt1 TIME=0.530 FUNCTION=FPSFireAltNote2 00024 #EXEC ANIM NOTIFY ANIM=fpsfchasseA SEQ=FireAlt2 TIME=0.200 FUNCTION=FPSFireAltNote1 00025 #EXEC ANIM NOTIFY ANIM=fpsfchasseA SEQ=FireAlt2 TIME=0.530 FUNCTION=FPSFireAltNote2 00026 #EXEC ANIM NOTIFY ANIM=fpsfchasseA SEQ=FireAlt3 TIME=0.200 FUNCTION=FPSFireAltNote1 00027 #EXEC ANIM NOTIFY ANIM=fpsfchasseA SEQ=FireAlt3 TIME=0.530 FUNCTION=FPSFireAltNote2 00028 00029 00030 00031 defaultproperties 00032 { 00033 }