XIIIArmes
Class fpsfchasse

source: C:\XIII\XIIIArmes\Classes\fpsfchasse.uc
Core.Object
   |
   +--XIIIArmes.XIIIArmes
      |
      +--XIIIArmes.fpsfchasse
Direct Known Subclasses:None

class fpsfchasse
extends XIIIArmes.XIIIArmes

//=============================================================================== // fpsfchasse. //===============================================================================

Source Code


00001	//===============================================================================
00002	//  fpsfchasse.
00003	//===============================================================================
00004	
00005	#exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes
00006	
00007	
00008	class fpsfchasse extends XIIIArmes;
00009	
00010	#EXEC MESH  MODELIMPORT MESH=fpsfchasseM MODELFILE=models\fpsfchasse.PSK LODSTYLE=10
00011	#EXEC MESH  ORIGIN MESH=fpsfchasseM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0
00012	
00013	#EXEC ANIM IMPORT ANIM=fpsfchasseA ANIMFILE=models\fpsfchasse.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
00014	
00015	#EXEC MESHMAP SCALE MESHMAP=fpsfchasseM X=1.00 Y=1.00 Z=1.00
00016	#EXEC MESH    DEFAULTANIM MESH=fpsfchasseM ANIM=fpsfchasseA
00017	
00018	#EXEC ANIM DIGEST ANIM=fpsfchasseA USERAWINFO VERBOSE
00019	
00020	#EXEC MESHMAP SETTEXTURE MESHMAP=fpsfchasseM NUM=1 TEXTURE=fchasse
00021	#EXEC MESHMAP SETTEXTURE MESHMAP=fpsfchasseM NUM=0 TEXTURE=fps
00022	#EXEC ANIM NOTIFY ANIM=fpsfchasseA SEQ=FireAlt1 TIME=0.200 FUNCTION=FPSFireAltNote1
00023	#EXEC ANIM NOTIFY ANIM=fpsfchasseA SEQ=FireAlt1 TIME=0.530 FUNCTION=FPSFireAltNote2
00024	#EXEC ANIM NOTIFY ANIM=fpsfchasseA SEQ=FireAlt2 TIME=0.200 FUNCTION=FPSFireAltNote1
00025	#EXEC ANIM NOTIFY ANIM=fpsfchasseA SEQ=FireAlt2 TIME=0.530 FUNCTION=FPSFireAltNote2
00026	#EXEC ANIM NOTIFY ANIM=fpsfchasseA SEQ=FireAlt3 TIME=0.200 FUNCTION=FPSFireAltNote1
00027	#EXEC ANIM NOTIFY ANIM=fpsfchasseA SEQ=FireAlt3 TIME=0.530 FUNCTION=FPSFireAltNote2
00028	
00029	
00030	
00031	defaultproperties
00032	{
00033	}

End Source Code