XIIIArmes
Class fpslanceharpon

source: C:\XIII\XIIIArmes\Classes\fpslanceharpon.uc
Core.Object
   |
   +--XIIIArmes.XIIIArmes
      |
      +--XIIIArmes.fpslanceharpon
Direct Known Subclasses:None

class fpslanceharpon
extends XIIIArmes.XIIIArmes

//=============================================================================== // fpslanceharpon. //===============================================================================

Source Code


00001	//===============================================================================
00002	//  fpslanceharpon.
00003	//===============================================================================
00004	
00005	#exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes
00006	
00007	
00008	class fpslanceharpon extends XIIIArmes;
00009	
00010	#EXEC MESH  MODELIMPORT MESH=fpslanceharponM MODELFILE=models\fpslanceharpon.PSK LODSTYLE=10
00011	#EXEC MESH  ORIGIN MESH=fpslanceharponM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0
00012	
00013	#EXEC MESHMAP SCALE MESHMAP=fpslanceharponM X=1.00 Y=1.00 Z=1.00
00014	
00015	#EXEC ANIM IMPORT ANIM=fpslanceharponA ANIMFILE=models\fpslanceharpon.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
00016	#EXEC ANIM DIGEST ANIM=fpslanceharponA USERAWINFO VERBOSE
00017	
00018	#EXEC MESH    DEFAULTANIM MESH=fpslanceharponM ANIM=fpslanceharponA
00019	
00020	#EXEC MESHMAP SETTEXTURE MESHMAP=fpslanceharponM NUM=2 TEXTURE=harpon
00021	#EXEC MESHMAP SETTEXTURE MESHMAP=fpslanceharponM NUM=1 TEXTURE=harpon
00022	#EXEC MESHMAP SETTEXTURE MESHMAP=fpslanceharponM NUM=0 TEXTURE=fps
00023	#EXEC ANIM NOTIFY ANIM=fpslanceharponA SEQ=Select TIME=0.050 FUNCTION=FPSSelWPNote1
00024	#EXEC ANIM NOTIFY ANIM=fpslanceharponA SEQ=Select TIME=0.350 FUNCTION=FPSSelWPNote2
00025	#EXEC ANIM NOTIFY ANIM=fpslanceharponA SEQ=ReLoad TIME=0.050 FUNCTION=FPSRelNote1
00026	#EXEC ANIM NOTIFY ANIM=fpslanceharponA SEQ=ReLoad TIME=0.484 FUNCTION=FPSRelNote2
00027	#EXEC ANIM NOTIFY ANIM=fpslanceharponA SEQ=ReLoad TIME=0.692 FUNCTION=FPSRelNote3
00028	#EXEC ANIM NOTIFY ANIM=fpslanceharponA SEQ=FireAlt TIME=0.321 FUNCTION=FPSFireAltNote1
00029	#EXEC ANIM NOTIFY ANIM=fpslanceharponA SEQ=FireAlt TIME=0.690 FUNCTION=FPSFireAltNote2
00030	
00031	
00032	
00033	defaultproperties
00034	{
00035	}

End Source Code