Core.Object | +--XIIIArmes.XIIIArmes | +--XIIIArmes.fpsmagnum
00001 //=============================================================================== 00002 // fpsmagnum. 00003 //=============================================================================== 00004 00005 #exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes 00006 00007 00008 class fpsmagnum extends XIIIArmes; 00009 00010 #EXEC MESH MODELIMPORT MESH=fpsmagnumM MODELFILE=models\fpsmagnum.PSK LODSTYLE=10 00011 #EXEC MESH ORIGIN MESH=fpsmagnumM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0 00012 00013 #EXEC MESHMAP SCALE MESHMAP=fpsmagnumM X=1.00 Y=1.00 Z=1.00 00014 00015 #EXEC ANIM IMPORT ANIM=fpsmagnumA ANIMFILE=models\fpsmagnum.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00016 #EXEC ANIM DIGEST ANIM=fpsmagnumA USERAWINFO VERBOSE 00017 00018 #EXEC MESH DEFAULTANIM MESH=fpsmagnumM ANIM=fpsmagnumA 00019 00020 #EXEC MESHMAP SETTEXTURE MESHMAP=fpsmagnumM NUM=1 TEXTURE=magnum 00021 #EXEC MESHMAP SETTEXTURE MESHMAP=fpsmagnumM NUM=0 TEXTURE=fps 00022 #EXEC ANIM NOTIFY ANIM=fpsmagnumA SEQ=reload TIME=0.173 FUNCTION=FPSRelNote2 00023 #EXEC ANIM NOTIFY ANIM=fpsmagnumA SEQ=reload TIME=0.862 FUNCTION=FPSRelNote3 00024 #EXEC ANIM NOTIFY ANIM=fpsmagnumA SEQ=WaitAct TIME=0.141 FUNCTION=FPSFireWaitActNote1 00025 00026 00027 00028 defaultproperties 00029 { 00030 }