XIIIArmes
Class fpsphone

source: C:\XIII\XIIIArmes\Classes\fpsphone.uc
Core.Object
   |
   +--XIIIArmes.XIIIArmes
      |
      +--XIIIArmes.fpsphone
Direct Known Subclasses:None

class fpsphone
extends XIIIArmes.XIIIArmes

//=============================================================================== // fpsphone. //===============================================================================

Source Code


00001	//===============================================================================
00002	//  fpsphone.
00003	//===============================================================================
00004	
00005	#exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes
00006	#exec OBJ LOAD FILE=XIIIbanque.utx PACKAGE=XIIIbanque
00007	
00008	class fpsphone extends XIIIArmes;
00009	
00010	#EXEC MESH  MODELIMPORT MESH=fpsphoneM MODELFILE=models\fpsphone.PSK LODSTYLE=10
00011	#EXEC MESH  ORIGIN MESH=fpsphoneM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0
00012	
00013	#EXEC MESHMAP SCALE MESHMAP=fpsphoneM X=1.00 Y=1.00 Z=1.00
00014	
00015	#EXEC ANIM IMPORT ANIM=fpsphoneA ANIMFILE=models\fpsphone.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
00016	#EXEC ANIM DIGEST ANIM=fpsphoneA USERAWINFO VERBOSE
00017	
00018	#EXEC MESH    DEFAULTANIM MESH=fpsphoneM ANIM=fpsphoneA
00019	
00020	#EXEC MESHMAP SETTEXTURE MESHMAP=fpsphoneM NUM=0 TEXTURE=fps
00021	#EXEC MESHMAP SETTEXTURE MESHMAP=fpsphoneM NUM=1 TEXTURE=Bphone
00022	
00023	#EXEC ANIM NOTIFY ANIM=fpsphoneA SEQ=Fire TIME=0.385 FUNCTION=FPSFireNote1
00024	
00025	
00026	
00027	defaultproperties
00028	{
00029	}

End Source Code