Core.Object | +--XIIIArmes.XIIIArmes | +--XIIIArmes.fpsphone
00001 //=============================================================================== 00002 // fpsphone. 00003 //=============================================================================== 00004 00005 #exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes 00006 #exec OBJ LOAD FILE=XIIIbanque.utx PACKAGE=XIIIbanque 00007 00008 class fpsphone extends XIIIArmes; 00009 00010 #EXEC MESH MODELIMPORT MESH=fpsphoneM MODELFILE=models\fpsphone.PSK LODSTYLE=10 00011 #EXEC MESH ORIGIN MESH=fpsphoneM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0 00012 00013 #EXEC MESHMAP SCALE MESHMAP=fpsphoneM X=1.00 Y=1.00 Z=1.00 00014 00015 #EXEC ANIM IMPORT ANIM=fpsphoneA ANIMFILE=models\fpsphone.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00016 #EXEC ANIM DIGEST ANIM=fpsphoneA USERAWINFO VERBOSE 00017 00018 #EXEC MESH DEFAULTANIM MESH=fpsphoneM ANIM=fpsphoneA 00019 00020 #EXEC MESHMAP SETTEXTURE MESHMAP=fpsphoneM NUM=0 TEXTURE=fps 00021 #EXEC MESHMAP SETTEXTURE MESHMAP=fpsphoneM NUM=1 TEXTURE=Bphone 00022 00023 #EXEC ANIM NOTIFY ANIM=fpsphoneA SEQ=Fire TIME=0.385 FUNCTION=FPSFireNote1 00024 00025 00026 00027 defaultproperties 00028 { 00029 }