Core.Object | +--XIIIArmes.XIIIArmes | +--XIIIArmes.fpssniper
00001 //=============================================================================== 00002 // fpssniper. 00003 //=============================================================================== 00004 00005 #exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes 00006 00007 00008 class fpssniper extends XIIIArmes; 00009 00010 #EXEC MESH MODELIMPORT MESH=fpssniperM MODELFILE=models\fpssniper.PSK LODSTYLE=10 00011 #EXEC MESH ORIGIN MESH=fpssniperM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0 00012 00013 #EXEC ANIM IMPORT ANIM=fpssniperA ANIMFILE=models\fpssniper.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00014 00015 #EXEC MESHMAP SCALE MESHMAP=fpssniperM X=1.00 Y=1.00 Z=1.00 00016 #EXEC MESH DEFAULTANIM MESH=fpssniperM ANIM=fpssniperA 00017 00018 #EXEC ANIM DIGEST ANIM=fpssniperA USERAWINFO VERBOSE 00019 00020 #EXEC MESHMAP SETTEXTURE MESHMAP=fpssniperM NUM=1 TEXTURE=sniper 00021 #EXEC MESHMAP SETTEXTURE MESHMAP=fpssniperM NUM=0 TEXTURE=fps 00022 00023 #EXEC ANIM NOTIFY ANIM=fpssniperA SEQ=reload TIME=0.320 FUNCTION=FPSRelNote1 00024 #EXEC ANIM NOTIFY ANIM=fpssniperA SEQ=reload TIME=0.670 FUNCTION=FPSRelNote2 00025 00026 00027 00028 defaultproperties 00029 { 00030 }