XIIIDeco
Class fpsmedikitmed

source: C:\XIII\XIIIDeco\Classes\fpsmedikitmed.uc
Core.Object
   |
   +--XIIIDeco.XIIIDeco
      |
      +--XIIIDeco.XIIIAccessoires
         |
         +--XIIIDeco.fpsmedikitmed
Direct Known Subclasses:None

class fpsmedikitmed
extends XIIIDeco.XIIIAccessoires

//=============================================================================== // fpsmedikitmed. //===============================================================================

Source Code


00001	//===============================================================================
00002	//  fpsmedikitmed.
00003	//===============================================================================
00004	
00005	#exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes
00006	#exec OBJ LOAD FILE=XIIIMeshObjets.utx PACKAGE=XIIIMeshObjets
00007	
00008	
00009	class fpsmedikitmed extends XIIIAccessoires;
00010	
00011	#EXEC MESH  MODELIMPORT MESH=fpsmedikitmedM MODELFILE=models\fpsmedikitmed.PSK LODSTYLE=10
00012	#EXEC MESH  ORIGIN MESH=fpsmedikitmedM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0
00013	
00014	#EXEC ANIM IMPORT ANIM=fpsmedikitmedA ANIMFILE=models\fpsmedikitmed.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
00015	
00016	#EXEC MESHMAP SCALE MESHMAP=fpsmedikitmedM X=1.00 Y=1.00 Z=1.00
00017	#EXEC MESH    DEFAULTANIM MESH=fpsmedikitmedM ANIM=fpsmedikitmedA
00018	
00019	#EXEC ANIM DIGEST ANIM=fpsmedikitmedA USERAWINFO VERBOSE
00020	
00021	#EXEC MESHMAP SETTEXTURE MESHMAP=fpsmedikitmedM NUM=1 TEXTURE=medikitmed
00022	#EXEC MESHMAP SETTEXTURE MESHMAP=fpsmedikitmedM NUM=0 TEXTURE=fps
00023	
00024	
00025	
00026	defaultproperties
00027	{
00028	}

End Source Code