Core.Object | +--XIIIDeco.XIIIDeco | +--XIIIDeco.XIIIAccessoires | +--XIIIDeco.fpspicklock
00001 //=============================================================================== 00002 // fpspicklock. 00003 //=============================================================================== 00004 00005 #exec OBJ LOAD FILE=XIIIMeshArmes.utx PACKAGE=XIIIMeshArmes 00006 #exec OBJ LOAD FILE=XIIIMeshObjets.utx PACKAGE=XIIIMeshObjets 00007 00008 00009 class fpspicklock extends XIIIAccessoires; 00010 00011 #EXEC MESH MODELIMPORT MESH=fpspicklockM MODELFILE=models\fpspicklock.PSK LODSTYLE=10 00012 #EXEC MESH ORIGIN MESH=fpspicklockM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0 00013 00014 #EXEC ANIM IMPORT ANIM=fpspicklockA ANIMFILE=models\fpspicklock.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00015 00016 #EXEC MESHMAP SCALE MESHMAP=fpspicklockM X=1.00 Y=1.00 Z=1.00 00017 #EXEC MESH DEFAULTANIM MESH=fpspicklockM ANIM=fpspicklockA 00018 00019 #EXEC ANIM DIGEST ANIM=fpspicklockA USERAWINFO VERBOSE 00020 00021 #EXEC MESHMAP SETTEXTURE MESHMAP=fpspicklockM NUM=1 TEXTURE=grappin 00022 #EXEC MESHMAP SETTEXTURE MESHMAP=fpspicklockM NUM=0 TEXTURE=fps 00023 #EXEC ANIM NOTIFY ANIM=fpspicklockA SEQ=Select TIME=0.401 FUNCTION=FPSFireNote1 00024 00025 00026 00027 defaultproperties 00028 { 00029 }