Core.Object | +--Engine.Actor | +--Engine.NavigationPoint | +--Engine.PathNode | +--XIIIMP.AttackPathNode
DoNotCrouch
bool
Closed
int
Group
MustBeCrouched
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class AttackPathNode extends PathNode; 00005 00006 var() int Group; 00007 var() bool MustBeCrouched; 00008 var() bool DoNotCrouch ; 00009 var bool Closed; 00010 00011 00012 00013 defaultproperties 00014 { 00015 bDirectional=True 00016 }