XIIIMP
Class BlastDuckBlow

source: C:\XIII\XIIIMP\Classes\BlastDuckBlow.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Emitter
         |
         +--XIIIMP.BlastDuckBlow
Direct Known Subclasses:None

class BlastDuckBlow
extends Engine.Emitter

//----------------------------------------------------------- // //-----------------------------------------------------------

Source Code


00001	//-----------------------------------------------------------
00002	//
00003	//-----------------------------------------------------------
00004	class BlastDuckBlow extends Emitter;
00005	
00006	
00007	
00008	defaultproperties
00009	{
00010	     Begin Object Class=SpriteEmitter Name=DeadMouetEmitterA
00011	         Acceleration=(X=10.000000,Y=10.000000,Z=-30.000000)
00012	         FadeOut=True
00013	         RespawnDeadParticles=False
00014	         SpinParticles=True
00015	         UseRegularSizeScale=False
00016	         UniformSize=False
00017	         AutomaticInitialSpawning=False
00018	         UseRandomSubdivision=True
00019	         Initialized=True
00020	         FadeOutStartTime=3.000000
00021	         MaxParticles=3
00022	         StartLocationRange=(X=(Min=-30.000000,Max=30.000000),Y=(Min=-30.000000,Max=30.000000),Z=(Min=-30.000000,Max=30.000000))
00023	         SpinsPerSecondRange=(X=(Min=-0.500000,Max=1.000000),Y=(Min=-0.800000,Max=1.000000))
00024	         StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000))
00025	         InitialParticlesPerSecond=100.000000
00026	         DrawStyle=PTDS_AlphaBlend
00027	         Texture=Texture'XIIIMenu.HUD.mul_fright'
00028	         TextureUSubdivisions=1
00029	         TextureVSubdivisions=1
00030	         SecondsBeforeInactive=10000.000000
00031	         LifetimeRange=(Max=6.000000)
00032	         StartVelocityRange=(X=(Min=-20.000000,Max=20.000000),Y=(Min=-30.000000,Max=10.000000),Z=(Min=-10.000000,Max=200.000000))
00033	         VelocityLossRange=(Z=(Min=2.000000,Max=2.000000))
00034	         Name="DeadMouetEmitterA"
00035	     End Object
00036	     Emitters(0)=SpriteEmitter'XIIIMP.BlastDuckBlow.DeadMouetEmitterA'
00037	     Begin Object Class=SpriteEmitter Name=DeadMouetEmitterB
00038	         Acceleration=(Z=-10.000000)
00039	         FadeOut=True
00040	         RespawnDeadParticles=False
00041	         UseSizeScale=True
00042	         AutomaticInitialSpawning=False
00043	         Initialized=True
00044	         FadeOutStartTime=1.000000
00045	         MaxParticles=1
00046	         StartLocationOffset=(Z=60.000000)
00047	         SizeScale(1)=(relativetime=0.200000,RelativeSize=2.000000)
00048	         SizeScale(2)=(relativetime=1.000000,RelativeSize=0.200000)
00049	         StartSizeRange=(X=(Min=30.000000,Max=30.000000),Y=(Min=30.000000,Max=30.000000))
00050	         InitialParticlesPerSecond=1000.000000
00051	         DrawStyle=PTDS_Brighten
00052	         Texture=Texture'XIIICine.effets.death2'
00053	         SecondsBeforeInactive=10000.000000
00054	         LifetimeRange=(Min=1.000000,Max=1.000000)
00055	         Name="DeadMouetEmitterB"
00056	     End Object
00057	     Emitters(1)=SpriteEmitter'XIIIMP.BlastDuckBlow.DeadMouetEmitterB'
00058	     bDynamicLight=True
00059	}

End Source Code