Core.Object | +--Engine.Actor | +--Engine.Emitter | +--XIIIMP.BlastDuckBlow
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class BlastDuckBlow extends Emitter; 00005 00006 00007 00008 defaultproperties 00009 { 00010 Begin Object Class=SpriteEmitter Name=DeadMouetEmitterA 00011 Acceleration=(X=10.000000,Y=10.000000,Z=-30.000000) 00012 FadeOut=True 00013 RespawnDeadParticles=False 00014 SpinParticles=True 00015 UseRegularSizeScale=False 00016 UniformSize=False 00017 AutomaticInitialSpawning=False 00018 UseRandomSubdivision=True 00019 Initialized=True 00020 FadeOutStartTime=3.000000 00021 MaxParticles=3 00022 StartLocationRange=(X=(Min=-30.000000,Max=30.000000),Y=(Min=-30.000000,Max=30.000000),Z=(Min=-30.000000,Max=30.000000)) 00023 SpinsPerSecondRange=(X=(Min=-0.500000,Max=1.000000),Y=(Min=-0.800000,Max=1.000000)) 00024 StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000)) 00025 InitialParticlesPerSecond=100.000000 00026 DrawStyle=PTDS_AlphaBlend 00027 Texture=Texture'XIIIMenu.HUD.mul_fright' 00028 TextureUSubdivisions=1 00029 TextureVSubdivisions=1 00030 SecondsBeforeInactive=10000.000000 00031 LifetimeRange=(Max=6.000000) 00032 StartVelocityRange=(X=(Min=-20.000000,Max=20.000000),Y=(Min=-30.000000,Max=10.000000),Z=(Min=-10.000000,Max=200.000000)) 00033 VelocityLossRange=(Z=(Min=2.000000,Max=2.000000)) 00034 Name="DeadMouetEmitterA" 00035 End Object 00036 Emitters(0)=SpriteEmitter'XIIIMP.BlastDuckBlow.DeadMouetEmitterA' 00037 Begin Object Class=SpriteEmitter Name=DeadMouetEmitterB 00038 Acceleration=(Z=-10.000000) 00039 FadeOut=True 00040 RespawnDeadParticles=False 00041 UseSizeScale=True 00042 AutomaticInitialSpawning=False 00043 Initialized=True 00044 FadeOutStartTime=1.000000 00045 MaxParticles=1 00046 StartLocationOffset=(Z=60.000000) 00047 SizeScale(1)=(relativetime=0.200000,RelativeSize=2.000000) 00048 SizeScale(2)=(relativetime=1.000000,RelativeSize=0.200000) 00049 StartSizeRange=(X=(Min=30.000000,Max=30.000000),Y=(Min=30.000000,Max=30.000000)) 00050 InitialParticlesPerSecond=1000.000000 00051 DrawStyle=PTDS_Brighten 00052 Texture=Texture'XIIICine.effets.death2' 00053 SecondsBeforeInactive=10000.000000 00054 LifetimeRange=(Min=1.000000,Max=1.000000) 00055 Name="DeadMouetEmitterB" 00056 End Object 00057 Emitters(1)=SpriteEmitter'XIIIMP.BlastDuckBlow.DeadMouetEmitterB' 00058 bDynamicLight=True 00059 }