XIIIMP
Class GibExplosionSE

source: C:\XIII\XIIIMP\Classes\GibExplosionSE.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.Emitter
         |
         +--XIIIMP.GibExplosionSE
Direct Known Subclasses:None

class GibExplosionSE
extends Engine.Emitter

//----------------------------------------------------------- // //-----------------------------------------------------------

Source Code


00001	//-----------------------------------------------------------
00002	//
00003	//-----------------------------------------------------------
00004	
00005	class GibExplosionSE extends Emitter;
00006	
00007	//#exec OBJ LOAD FILE=Gibs.usx
00008	
00009	
00010	
00011	defaultproperties
00012	{
00013	     Begin Object Class=MeshEmitter Name=MeshEmitter1
00014	         UseMeshBlendMode=False
00015	         Acceleration=(X=1.000000,Y=1.000000,Z=-1400.000000)
00016	         UseCollision=True
00017	         FadeOut=True
00018	         RespawnDeadParticles=False
00019	         SpinParticles=True
00020	         DampRotation=True
00021	         UseSizeScale=True
00022	         UseRegularSizeScale=False
00023	         AutomaticInitialSpawning=False
00024	         Initialized=True
00025	         DampingFactorRange=(X=(Min=0.800000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.300000))
00026	         SpawnAmount=3
00027	         FadeOutStartTime=3.000000
00028	         MaxParticles=1
00029	         StartLocationRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
00030	         StartSpinRange=(X=(Min=-3000.000000,Max=3000.000000),Y=(Max=300.000000))
00031	         RotationDampingFactorRange=(X=(Min=0.500000,Max=0.300000),Y=(Min=0.500000,Max=0.300000),Z=(Min=0.500000,Max=0.300000))
00032	         StartSizeRange=(X=(Min=3.000000,Max=4.000000),Y=(Min=3.000000,Max=4.000000),Z=(Min=3.000000,Max=4.000000))
00033	         InitialParticlesPerSecond=1000.000000
00034	         DrawStyle=PTDS_AlphaBlend
00035	         SecondsBeforeInactive=1000.000000
00036	         LifetimeRange=(Min=5.000000,Max=5.000000)
00037	         StartVelocityRange=(X=(Min=-300.000000,Max=300.000000),Y=(Min=-300.000000,Max=300.000000),Z=(Min=500.000000,Max=700.000000))
00038	         VelocityLossRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000))
00039	         Name="MeshEmitter1"
00040	     End Object
00041	     Emitters(1)=MeshEmitter'XIIIMP.GibExplosionSE.MeshEmitter1'
00042	     Begin Object Class=MeshEmitter Name=MeshEmitter2
00043	         UseMeshBlendMode=False
00044	         Acceleration=(X=1.000000,Y=1.000000,Z=-1400.000000)
00045	         UseCollision=True
00046	         FadeOut=True
00047	         RespawnDeadParticles=False
00048	         SpinParticles=True
00049	         DampRotation=True
00050	         UseSizeScale=True
00051	         UseRegularSizeScale=False
00052	         AutomaticInitialSpawning=False
00053	         Initialized=True
00054	         DampingFactorRange=(X=(Min=0.800000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.300000))
00055	         SpawnAmount=3
00056	         FadeOutStartTime=3.000000
00057	         MaxParticles=1
00058	         StartLocationRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
00059	         StartSpinRange=(X=(Min=-3000.000000,Max=3000.000000),Y=(Max=300.000000))
00060	         RotationDampingFactorRange=(X=(Min=0.500000,Max=0.300000),Y=(Min=0.500000,Max=0.300000),Z=(Min=0.500000,Max=0.300000))
00061	         StartSizeRange=(X=(Min=3.000000,Max=3.000000),Y=(Min=3.000000,Max=4.000000),Z=(Min=3.000000,Max=4.000000))
00062	         InitialParticlesPerSecond=1000.000000
00063	         DrawStyle=PTDS_AlphaBlend
00064	         SecondsBeforeInactive=1000.000000
00065	         LifetimeRange=(Min=5.000000,Max=5.000000)
00066	         StartVelocityRange=(X=(Min=-300.000000,Max=300.000000),Y=(Min=-300.000000,Max=300.000000),Z=(Min=500.000000,Max=700.000000))
00067	         VelocityLossRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000))
00068	         Name="MeshEmitter2"
00069	     End Object
00070	     Emitters(2)=MeshEmitter'XIIIMP.GibExplosionSE.MeshEmitter2'
00071	     Begin Object Class=MeshEmitter Name=MeshEmitter3
00072	         UseMeshBlendMode=False
00073	         Acceleration=(X=1.000000,Y=1.000000,Z=-1400.000000)
00074	         UseCollision=True
00075	         FadeOut=True
00076	         RespawnDeadParticles=False
00077	         SpinParticles=True
00078	         DampRotation=True
00079	         UseSizeScale=True
00080	         UseRegularSizeScale=False
00081	         AutomaticInitialSpawning=False
00082	         Initialized=True
00083	         DampingFactorRange=(X=(Min=0.800000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.300000))
00084	         SpawnAmount=3
00085	         FadeOutStartTime=3.000000
00086	         MaxParticles=1
00087	         StartLocationRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
00088	         StartSpinRange=(X=(Min=-3000.000000,Max=3000.000000),Y=(Max=300.000000))
00089	         RotationDampingFactorRange=(X=(Min=0.500000,Max=0.300000),Y=(Min=0.500000,Max=0.300000),Z=(Min=0.500000,Max=0.300000))
00090	         StartSizeRange=(X=(Min=2.000000,Max=3.000000),Y=(Min=2.000000,Max=3.000000),Z=(Min=1.000000,Max=3.000000))
00091	         InitialParticlesPerSecond=1000.000000
00092	         DrawStyle=PTDS_AlphaBlend
00093	         SecondsBeforeInactive=1000.000000
00094	         LifetimeRange=(Min=5.000000,Max=5.000000)
00095	         StartVelocityRange=(X=(Min=-300.000000,Max=300.000000),Y=(Min=-300.000000,Max=300.000000),Z=(Min=500.000000,Max=700.000000))
00096	         VelocityLossRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000))
00097	         Name="MeshEmitter3"
00098	     End Object
00099	     Emitters(3)=MeshEmitter'XIIIMP.GibExplosionSE.MeshEmitter3'
00100	     Begin Object Class=MeshEmitter Name=MeshEmitter4
00101	         UseMeshBlendMode=False
00102	         Acceleration=(X=1.000000,Y=1.000000,Z=-1400.000000)
00103	         UseCollision=True
00104	         FadeOut=True
00105	         RespawnDeadParticles=False
00106	         SpinParticles=True
00107	         DampRotation=True
00108	         UseSizeScale=True
00109	         UseRegularSizeScale=False
00110	         AutomaticInitialSpawning=False
00111	         Initialized=True
00112	         DampingFactorRange=(X=(Min=0.800000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.300000))
00113	         SpawnAmount=3
00114	         FadeOutStartTime=3.000000
00115	         MaxParticles=1
00116	         StartLocationRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
00117	         StartSpinRange=(X=(Min=-3600.000000,Max=3700.000000),Y=(Max=502.000000))
00118	         RotationDampingFactorRange=(X=(Min=0.500000,Max=0.300000),Y=(Min=0.500000,Max=0.300000),Z=(Min=0.500000,Max=0.300000))
00119	         StartSizeRange=(X=(Min=3.000000,Max=5.000000),Y=(Min=3.000000,Max=5.000000),Z=(Min=3.000000,Max=5.000000))
00120	         InitialParticlesPerSecond=1000.000000
00121	         DrawStyle=PTDS_AlphaBlend
00122	         SecondsBeforeInactive=1000.000000
00123	         LifetimeRange=(Min=5.000000,Max=5.000000)
00124	         StartVelocityRange=(X=(Min=-30.000000,Max=30.000000),Y=(Min=-30.000000,Max=30.000000),Z=(Min=500.000000,Max=600.000000))
00125	         VelocityLossRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000))
00126	         Name="MeshEmitter4"
00127	     End Object
00128	     Emitters(4)=MeshEmitter'XIIIMP.GibExplosionSE.MeshEmitter4'
00129	     Begin Object Class=MeshEmitter Name=MeshEmitter5
00130	         UseMeshBlendMode=False
00131	         Acceleration=(X=1.000000,Y=1.000000,Z=-1400.000000)
00132	         UseCollision=True
00133	         FadeOut=True
00134	         RespawnDeadParticles=False
00135	         SpinParticles=True
00136	         DampRotation=True
00137	         UseSizeScale=True
00138	         UseRegularSizeScale=False
00139	         AutomaticInitialSpawning=False
00140	         Initialized=True
00141	         DampingFactorRange=(X=(Min=0.800000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.300000))
00142	         SpawnAmount=3
00143	         FadeOutStartTime=4.000000
00144	         MaxParticles=1
00145	         StartLocationRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
00146	         StartSpinRange=(X=(Min=-2000.000000,Max=2000.000000),Y=(Max=150.000000))
00147	         RotationDampingFactorRange=(X=(Min=0.500000,Max=0.300000),Y=(Min=0.500000,Max=0.300000),Z=(Min=0.500000,Max=0.300000))
00148	         StartSizeRange=(X=(Min=7.000000,Max=10.000000),Y=(Min=7.000000,Max=10.000000),Z=(Min=7.000000,Max=10.000000))
00149	         InitialParticlesPerSecond=1000.000000
00150	         DrawStyle=PTDS_AlphaBlend
00151	         SecondsBeforeInactive=1000.000000
00152	         LifetimeRange=(Min=5.000000,Max=5.000000)
00153	         StartVelocityRange=(X=(Min=-300.000000,Max=300.000000),Y=(Min=-300.000000,Max=300.000000),Z=(Min=500.000000,Max=700.000000))
00154	         VelocityLossRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000))
00155	         Name="MeshEmitter5"
00156	     End Object
00157	     Emitters(5)=MeshEmitter'XIIIMP.GibExplosionSE.MeshEmitter5'
00158	}

End Source Code