00001 //-----------------------------------------------------------
00002 //
00003 //-----------------------------------------------------------
00004
00005 class GibExplosionSE extends Emitter;
00006
00007 //#exec OBJ LOAD FILE=Gibs.usx
00008
00009
00010
00011 defaultproperties
00012 {
00013 Begin Object Class=MeshEmitter Name=MeshEmitter1
00014 UseMeshBlendMode=False
00015 Acceleration=(X=1.000000,Y=1.000000,Z=-1400.000000)
00016 UseCollision=True
00017 FadeOut=True
00018 RespawnDeadParticles=False
00019 SpinParticles=True
00020 DampRotation=True
00021 UseSizeScale=True
00022 UseRegularSizeScale=False
00023 AutomaticInitialSpawning=False
00024 Initialized=True
00025 DampingFactorRange=(X=(Min=0.800000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.300000))
00026 SpawnAmount=3
00027 FadeOutStartTime=3.000000
00028 MaxParticles=1
00029 StartLocationRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
00030 StartSpinRange=(X=(Min=-3000.000000,Max=3000.000000),Y=(Max=300.000000))
00031 RotationDampingFactorRange=(X=(Min=0.500000,Max=0.300000),Y=(Min=0.500000,Max=0.300000),Z=(Min=0.500000,Max=0.300000))
00032 StartSizeRange=(X=(Min=3.000000,Max=4.000000),Y=(Min=3.000000,Max=4.000000),Z=(Min=3.000000,Max=4.000000))
00033 InitialParticlesPerSecond=1000.000000
00034 DrawStyle=PTDS_AlphaBlend
00035 SecondsBeforeInactive=1000.000000
00036 LifetimeRange=(Min=5.000000,Max=5.000000)
00037 StartVelocityRange=(X=(Min=-300.000000,Max=300.000000),Y=(Min=-300.000000,Max=300.000000),Z=(Min=500.000000,Max=700.000000))
00038 VelocityLossRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000))
00039 Name="MeshEmitter1"
00040 End Object
00041 Emitters(1)=MeshEmitter'XIIIMP.GibExplosionSE.MeshEmitter1'
00042 Begin Object Class=MeshEmitter Name=MeshEmitter2
00043 UseMeshBlendMode=False
00044 Acceleration=(X=1.000000,Y=1.000000,Z=-1400.000000)
00045 UseCollision=True
00046 FadeOut=True
00047 RespawnDeadParticles=False
00048 SpinParticles=True
00049 DampRotation=True
00050 UseSizeScale=True
00051 UseRegularSizeScale=False
00052 AutomaticInitialSpawning=False
00053 Initialized=True
00054 DampingFactorRange=(X=(Min=0.800000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.300000))
00055 SpawnAmount=3
00056 FadeOutStartTime=3.000000
00057 MaxParticles=1
00058 StartLocationRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
00059 StartSpinRange=(X=(Min=-3000.000000,Max=3000.000000),Y=(Max=300.000000))
00060 RotationDampingFactorRange=(X=(Min=0.500000,Max=0.300000),Y=(Min=0.500000,Max=0.300000),Z=(Min=0.500000,Max=0.300000))
00061 StartSizeRange=(X=(Min=3.000000,Max=3.000000),Y=(Min=3.000000,Max=4.000000),Z=(Min=3.000000,Max=4.000000))
00062 InitialParticlesPerSecond=1000.000000
00063 DrawStyle=PTDS_AlphaBlend
00064 SecondsBeforeInactive=1000.000000
00065 LifetimeRange=(Min=5.000000,Max=5.000000)
00066 StartVelocityRange=(X=(Min=-300.000000,Max=300.000000),Y=(Min=-300.000000,Max=300.000000),Z=(Min=500.000000,Max=700.000000))
00067 VelocityLossRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000))
00068 Name="MeshEmitter2"
00069 End Object
00070 Emitters(2)=MeshEmitter'XIIIMP.GibExplosionSE.MeshEmitter2'
00071 Begin Object Class=MeshEmitter Name=MeshEmitter3
00072 UseMeshBlendMode=False
00073 Acceleration=(X=1.000000,Y=1.000000,Z=-1400.000000)
00074 UseCollision=True
00075 FadeOut=True
00076 RespawnDeadParticles=False
00077 SpinParticles=True
00078 DampRotation=True
00079 UseSizeScale=True
00080 UseRegularSizeScale=False
00081 AutomaticInitialSpawning=False
00082 Initialized=True
00083 DampingFactorRange=(X=(Min=0.800000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.300000))
00084 SpawnAmount=3
00085 FadeOutStartTime=3.000000
00086 MaxParticles=1
00087 StartLocationRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
00088 StartSpinRange=(X=(Min=-3000.000000,Max=3000.000000),Y=(Max=300.000000))
00089 RotationDampingFactorRange=(X=(Min=0.500000,Max=0.300000),Y=(Min=0.500000,Max=0.300000),Z=(Min=0.500000,Max=0.300000))
00090 StartSizeRange=(X=(Min=2.000000,Max=3.000000),Y=(Min=2.000000,Max=3.000000),Z=(Min=1.000000,Max=3.000000))
00091 InitialParticlesPerSecond=1000.000000
00092 DrawStyle=PTDS_AlphaBlend
00093 SecondsBeforeInactive=1000.000000
00094 LifetimeRange=(Min=5.000000,Max=5.000000)
00095 StartVelocityRange=(X=(Min=-300.000000,Max=300.000000),Y=(Min=-300.000000,Max=300.000000),Z=(Min=500.000000,Max=700.000000))
00096 VelocityLossRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000))
00097 Name="MeshEmitter3"
00098 End Object
00099 Emitters(3)=MeshEmitter'XIIIMP.GibExplosionSE.MeshEmitter3'
00100 Begin Object Class=MeshEmitter Name=MeshEmitter4
00101 UseMeshBlendMode=False
00102 Acceleration=(X=1.000000,Y=1.000000,Z=-1400.000000)
00103 UseCollision=True
00104 FadeOut=True
00105 RespawnDeadParticles=False
00106 SpinParticles=True
00107 DampRotation=True
00108 UseSizeScale=True
00109 UseRegularSizeScale=False
00110 AutomaticInitialSpawning=False
00111 Initialized=True
00112 DampingFactorRange=(X=(Min=0.800000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.300000))
00113 SpawnAmount=3
00114 FadeOutStartTime=3.000000
00115 MaxParticles=1
00116 StartLocationRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
00117 StartSpinRange=(X=(Min=-3600.000000,Max=3700.000000),Y=(Max=502.000000))
00118 RotationDampingFactorRange=(X=(Min=0.500000,Max=0.300000),Y=(Min=0.500000,Max=0.300000),Z=(Min=0.500000,Max=0.300000))
00119 StartSizeRange=(X=(Min=3.000000,Max=5.000000),Y=(Min=3.000000,Max=5.000000),Z=(Min=3.000000,Max=5.000000))
00120 InitialParticlesPerSecond=1000.000000
00121 DrawStyle=PTDS_AlphaBlend
00122 SecondsBeforeInactive=1000.000000
00123 LifetimeRange=(Min=5.000000,Max=5.000000)
00124 StartVelocityRange=(X=(Min=-30.000000,Max=30.000000),Y=(Min=-30.000000,Max=30.000000),Z=(Min=500.000000,Max=600.000000))
00125 VelocityLossRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000))
00126 Name="MeshEmitter4"
00127 End Object
00128 Emitters(4)=MeshEmitter'XIIIMP.GibExplosionSE.MeshEmitter4'
00129 Begin Object Class=MeshEmitter Name=MeshEmitter5
00130 UseMeshBlendMode=False
00131 Acceleration=(X=1.000000,Y=1.000000,Z=-1400.000000)
00132 UseCollision=True
00133 FadeOut=True
00134 RespawnDeadParticles=False
00135 SpinParticles=True
00136 DampRotation=True
00137 UseSizeScale=True
00138 UseRegularSizeScale=False
00139 AutomaticInitialSpawning=False
00140 Initialized=True
00141 DampingFactorRange=(X=(Min=0.800000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.300000))
00142 SpawnAmount=3
00143 FadeOutStartTime=4.000000
00144 MaxParticles=1
00145 StartLocationRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
00146 StartSpinRange=(X=(Min=-2000.000000,Max=2000.000000),Y=(Max=150.000000))
00147 RotationDampingFactorRange=(X=(Min=0.500000,Max=0.300000),Y=(Min=0.500000,Max=0.300000),Z=(Min=0.500000,Max=0.300000))
00148 StartSizeRange=(X=(Min=7.000000,Max=10.000000),Y=(Min=7.000000,Max=10.000000),Z=(Min=7.000000,Max=10.000000))
00149 InitialParticlesPerSecond=1000.000000
00150 DrawStyle=PTDS_AlphaBlend
00151 SecondsBeforeInactive=1000.000000
00152 LifetimeRange=(Min=5.000000,Max=5.000000)
00153 StartVelocityRange=(X=(Min=-300.000000,Max=300.000000),Y=(Min=-300.000000,Max=300.000000),Z=(Min=500.000000,Max=700.000000))
00154 VelocityLossRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000))
00155 Name="MeshEmitter5"
00156 End Object
00157 Emitters(5)=MeshEmitter'XIIIMP.GibExplosionSE.MeshEmitter5'
00158 }
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