Core.Object | +--Engine.Actor | +--Engine.NavigationPoint | +--Engine.PathNode | +--XIIIMP.GrenadPathNode
NavigationPoint
HidePoint
float
LastUsedTime
BotGrenadTarget
Target
byte
Team
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class GrenadPathNode extends PathNode; 00005 00006 var() BotGrenadTarget Target; 00007 var() NavigationPoint HidePoint; 00008 var() byte Team; 00009 var float LastUsedTime; 00010 00011 00012 00013 defaultproperties 00014 { 00015 LastUsedTime=-1.000000 00016 bCollideActors=True 00017 }