Core.Object | +--Engine.Actor | +--Engine.NavigationPoint | +--Engine.PathNode | +--XIIIMP.JumpPathNode
int
H
NavigationPoint
JumpTarget
V
00001 //----------------------------------------------------------- 00002 // 00003 //----------------------------------------------------------- 00004 class JumpPathNode extends PathNode; 00005 00006 var (Height) int H; 00007 var (Impulse) int V; 00008 var (JumpTarget) NavigationPoint JumpTarget; 00009 00010 00011 00012 defaultproperties 00013 { 00014 H=420 00015 V=420 00016 bCollideActors=True 00017 }