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Function Summary |
void |
AddBot(int BotID)
//_____________________________________________________________________________
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void |
CheckScore(PlayerReplicationInfo Scorer)
//_____________________________________________________________________________
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void |
GivePointToTheDefender()
//_____________________________________________________________________________
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void |
InitObjectives()
//_____________________________________________________________________________
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void |
ReStartMatch()
//_____________________________________________________________________________
// ELR ::TODO:: Handle the team/class change between each match there ?
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void |
ScoreKill(Controller Killer, Controller Other)
//_____________________________________________________________________________
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void |
ScoreObjective(PlayerReplicationInfo Scorer, Int Score)
//_____________________________________________________________________________
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void |
StartMatch()
//_____________________________________________________________________________
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