XIIIMP
Class XIIIMPSniperStart

source: C:\XIII\XIIIMP\Classes\XIIIMPSniperStart.uc
Core.Object
   |
   +--Engine.Actor
      |
      +--Engine.NavigationPoint
         |
         +--XIIIMP.XIIIMPSniperStart
Direct Known Subclasses:None

class XIIIMPSniperStart
extends Engine.NavigationPoint

//============================================================================= // Player start location. //=============================================================================
Variables
 byte TeamNumber
           what team can spawn at this start
 bool bCoopStart
           start can be used in coop games
 bool bEnabled
           start can be used in coop games
 bool bSinglePlayerStart
           use first start encountered with this true for single player


Source Code


00001	//=============================================================================
00002	// Player start location.
00003	//=============================================================================
00004	class XIIIMPSniperStart extends NavigationPoint
00005	     placeable;
00006	
00007	//#exec Texture Import File=Engine\Textures\S_Player.pcx Name=S_Player Mips=Off MASKED=1 COMPRESS=DXT1
00008	
00009	// Players on different teams are not spawned in areas with the
00010	// same TeamNumber unless there are more teams in the level than
00011	// team numbers.
00012	var() byte TeamNumber;               // what team can spawn at this start
00013	var() bool bSinglePlayerStart;     // use first start encountered with this true for single player
00014	var() bool bCoopStart;               // start can be used in coop games
00015	var() bool bEnabled;
00016	
00017	
00018	
00019	defaultproperties
00020	{
00021	     bSinglePlayerStart=True
00022	     bCoopStart=True
00023	     bEnabled=True
00024	     Texture=Texture'Engine.S_Player'
00025	     CollisionRadius=40.000000
00026	     CollisionHeight=80.000000
00027	     bDirectional=True
00028	}

End Source Code