Core.Object | +--XIIIPersosG.TousLesPersos | +--XIIIPersos.Bank2
00001 //=============================================================================== 00002 // Bank2. 00003 //=============================================================================== 00004 00005 class Bank2 extends TousLesPersos; 00006 00007 #EXEC MESH MODELIMPORT MESH=Bank2M MODELFILE=models\Bank2.PSK LODSTYLE=10 00008 #EXEC MESH ORIGIN MESH=Bank2M X=0 Y=0 Z=79.814 YAW=192 PITCH=0 ROLL=0 00009 00010 #EXEC MESHMAP SCALE MESHMAP=Bank2M X=1.00 Y=1.00 Z=1.00 00011 00012 #EXEC ANIM IMPORT ANIM=Bank2SpeA ANIMFILE=models\Bank2Spe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00013 #EXEC ANIM DIGEST ANIM=Bank2SpeA USERAWINFO VERBOSE 00014 00015 #EXEC MESH DEFAULTANIM MESH=Bank2M ANIM=MigA 00016 00017 #EXEC TEXTURE IMPORT NAME=Bank2Tex FILE=Textures\Bank2.tga GROUP=Skins 00018 #EXEC OBJ LOAD FILE=XIIISound.uax PACKAGE=XIIISound 00019 #EXEC TEXTURE SETHITSOUND TEXTURE=Bank2Tex SOUND=ImpCdvr__hPlayImpCdvr 00020 00021 #EXEC MESHMAP SETTEXTURE MESHMAP=Bank2M NUM=0 TEXTURE=Bank2Tex 00022 00023 00024 #EXEC ANIM NOTIFY ANIM=Bank2SpeA SEQ=Bank2Escalier TIME=0.267 FUNCTION=PlayFootStep 00025 #EXEC ANIM NOTIFY ANIM=Bank2SpeA SEQ=Bank2Escalier TIME=0.767 FUNCTION=PlayFootStep 00026 00027 00028 defaultproperties 00029 { 00030 }