XIIIPersos
Class Bank2

source: C:\XIII\XIIIPersos\Classes\Bank2.uc
Core.Object
   |
   +--XIIIPersosG.TousLesPersos
      |
      +--XIIIPersos.Bank2
Direct Known Subclasses:None

class Bank2
extends XIIIPersosG.TousLesPersos

//=============================================================================== // Bank2. //===============================================================================

Source Code


00001	//===============================================================================
00002	//  Bank2.
00003	//===============================================================================
00004	
00005	class Bank2 extends TousLesPersos;
00006	
00007	#EXEC MESH  MODELIMPORT MESH=Bank2M MODELFILE=models\Bank2.PSK LODSTYLE=10
00008	#EXEC MESH  ORIGIN MESH=Bank2M X=0 Y=0 Z=79.814 YAW=192 PITCH=0 ROLL=0
00009	
00010	#EXEC MESHMAP SCALE MESHMAP=Bank2M X=1.00 Y=1.00 Z=1.00
00011	
00012	#EXEC ANIM IMPORT ANIM=Bank2SpeA ANIMFILE=models\Bank2Spe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
00013	#EXEC ANIM DIGEST ANIM=Bank2SpeA USERAWINFO VERBOSE
00014	
00015	#EXEC MESH    DEFAULTANIM MESH=Bank2M ANIM=MigA
00016	
00017	#EXEC TEXTURE IMPORT NAME=Bank2Tex  FILE=Textures\Bank2.tga  GROUP=Skins
00018	#EXEC OBJ LOAD FILE=XIIISound.uax PACKAGE=XIIISound
00019	#EXEC TEXTURE SETHITSOUND TEXTURE=Bank2Tex SOUND=ImpCdvr__hPlayImpCdvr
00020	
00021	#EXEC MESHMAP SETTEXTURE MESHMAP=Bank2M NUM=0 TEXTURE=Bank2Tex
00022	
00023	
00024	#EXEC ANIM NOTIFY ANIM=Bank2SpeA SEQ=Bank2Escalier TIME=0.267 FUNCTION=PlayFootStep
00025	#EXEC ANIM NOTIFY ANIM=Bank2SpeA SEQ=Bank2Escalier TIME=0.767 FUNCTION=PlayFootStep
00026	
00027	
00028	defaultproperties
00029	{
00030	}

End Source Code