Core.Object | +--XIIIPersosG.TousLesPersos | +--XIIIPersos.FBI2
00001 //=============================================================================== 00002 // Fbi2. 00003 //=============================================================================== 00004 00005 class FBI2 extends TousLesPersos; 00006 00007 #EXEC MESH MODELIMPORT MESH=FBI2M MODELFILE=models\FBI2.PSK LODSTYLE=10 00008 #EXEC MESH ORIGIN MESH=FBI2M X=0 Y=0 Z=80.367 YAW=192 PITCH=0 ROLL=0 00009 00010 #EXEC MESHMAP SCALE MESHMAP=FBI2M X=1.00 Y=1.00 Z=1.00 00011 00012 #EXEC MESH DEFAULTANIM MESH=FBI2M ANIM=MigA 00013 00014 #EXEC TEXTURE IMPORT NAME=FBI2Tex FILE=Textures\FBI2.tga GROUP=Skins 00015 00016 #EXEC MESHMAP SETTEXTURE MESHMAP=FBI2M NUM=0 TEXTURE=FBI2Tex 00017 #EXEC OBJ LOAD FILE=XIIISound.uax PACKAGE=XIIISound 00018 #EXEC TEXTURE SETHITSOUND TEXTURE=FBI2Tex SOUND=ImpCdvr__hPlayImpCdvr 00019 00020 00021 00022 defaultproperties 00023 { 00024 }