Core.Object | +--XIIIPersosG.TousLesPersos | +--XIIIPersos.Gardien
00001 //=============================================================================== 00002 // Gardien. 00003 //=============================================================================== 00004 00005 class Gardien extends TousLesPersos; 00006 00007 #EXEC MESH MODELIMPORT MESH=GardienM MODELFILE=models\Gardien.PSK LODSTYLE=10 00008 #EXEC MESH ORIGIN MESH=GardienM X=0 Y=0 Z=81.369 YAW=192 PITCH=0 ROLL=0 00009 00010 #EXEC MESHMAP SCALE MESHMAP=GardienM X=1.00 Y=1.00 Z=1.00 00011 00012 #EXEC ANIM IMPORT ANIM=GardienSpeA ANIMFILE=models\GardienSpe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00013 #EXEC ANIM DIGEST ANIM=GardienSpeA USERAWINFO VERBOSE 00014 00015 #EXEC ANIM IMPORT ANIM=GardienSpeMatrakA ANIMFILE=models\GardienSpeMatrak.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00016 #EXEC ANIM DIGEST ANIM=GardienSpeMatrakA USERAWINFO VERBOSE 00017 00018 #EXEC MESH DEFAULTANIM MESH=GardienM ANIM=MigA 00019 00020 #EXEC TEXTURE IMPORT NAME=GardienTex FILE=Textures\Gardien.tga GROUP=Skins 00021 00022 #EXEC MESHMAP SETTEXTURE MESHMAP=GardienM NUM=0 TEXTURE=GardienTex 00023 #EXEC OBJ LOAD FILE=XIIISound.uax PACKAGE=XIIISound 00024 #EXEC TEXTURE SETHITSOUND TEXTURE=GardienTex SOUND=ImpCdvr__hPlayImpCdvr 00025 00026 00027 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.020 FUNCTION=PlayFootStep 00028 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.118 FUNCTION=PlayFootStep 00029 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.216 FUNCTION=PlayFootStep 00030 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.314 FUNCTION=PlayFootStep 00031 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.412 FUNCTION=PlayFootStep 00032 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.510 FUNCTION=PlayFootStep 00033 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.608 FUNCTION=PlayFootStep 00034 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.706 FUNCTION=PlayFootStep 00035 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.804 FUNCTION=PlayFootStep 00036 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.902 FUNCTION=PlayFootStep 00037 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak4 TIME=0.149 FUNCTION=PlayFootStep 00038 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak4 TIME=0.264 FUNCTION=PlayFootStep 00039 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak4 TIME=0.298 FUNCTION=PlayFootStep 00040 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak4 TIME=0.512 FUNCTION=PlayFootStep 00041 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak4 TIME=0.645 FUNCTION=PlayFootStep 00042 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak4 TIME=0.810 FUNCTION=PlayFootStep 00043 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=MarcheMatrakHand TIME=0.050 FUNCTION=PlayFootStep 00044 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=MarcheMatrakHand TIME=0.525 FUNCTION=PlayFootStep 00045 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=MarcheMatrakHand TIME=0.049 FUNCTION=PlayFootStep 00046 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=MarcheMatrakHand TIME=0.512 FUNCTION=PlayFootStep 00047 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=MarcheMatrakHandTurn TIME=0.050 FUNCTION=PlayFootStep 00048 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=MarcheMatrakHandTurn TIME=0.525 FUNCTION=PlayFootStep 00049 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=MarcheMatrakHandTurn TIME=0.049 FUNCTION=PlayFootStep 00050 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=MarcheMatrakHandTurn TIME=0.512 FUNCTION=PlayFootStep 00051 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.020 FUNCTION=PlayFootStep 00052 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.118 FUNCTION=PlayFootStep 00053 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.216 FUNCTION=PlayFootStep 00054 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.314 FUNCTION=PlayFootStep 00055 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.412 FUNCTION=PlayFootStep 00056 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.510 FUNCTION=PlayFootStep 00057 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.608 FUNCTION=PlayFootStep 00058 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.706 FUNCTION=PlayFootStep 00059 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.804 FUNCTION=PlayFootStep 00060 #EXEC ANIM NOTIFY ANIM=GardienSpeMatrakA SEQ=Matrak3 TIME=0.902 FUNCTION=PlayFootStep 00061 00062 00063 defaultproperties 00064 { 00065 }