Core.Object | +--XIIIPersosG.TousLesPersos | +--XIIIPersos.Gi
00001 //=============================================================================== 00002 // GI. 00003 //=============================================================================== 00004 00005 class Gi extends TousLesPersos; 00006 00007 #EXEC MESH MODELIMPORT MESH=GiM MODELFILE=models\Gi.PSK LODSTYLE=10 00008 #EXEC MESH ORIGIN MESH=GiM X=0 Y=0 Z=80.182 YAW=192 PITCH=0 ROLL=0 00009 00010 #exec MESH ATTACHNAME MESH=GIM TAG="RightHand" BONE="X R Hand" X=0.0 Y= 0.0 Z= 0.0 YAW=0 PITCH=0 ROLL=0 00011 #exec MESH ATTACHNAME MESH=GIM TAG="LeftHand" BONE="X L Hand" X=0.0 Y= 0.0 Z= 0.0 YAW=0 PITCH=0 ROLL=0 00012 00013 #EXEC MESHMAP SCALE MESHMAP=GiM X=1.00 Y=1.00 Z=1.00 00014 #EXEC ANIM IMPORT ANIM=GIspeA ANIMFILE=models\GIspe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00015 #EXEC ANIM DIGEST ANIM=GIspeA USERAWINFO VERBOSE 00016 00017 #EXEC ANIM IMPORT ANIM=GiSpeA ANIMFILE=models\GiSpe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00018 #EXEC ANIM DIGEST ANIM=GiSpeA USERAWINFO VERBOSE 00019 00020 #EXEC ANIM IMPORT ANIM=GISpeA ANIMFILE=models\GISpe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00021 #EXEC ANIM DIGEST ANIM=GISpeA USERAWINFO VERBOSE 00022 00023 #EXEC MESH DEFAULTANIM MESH=GiM ANIM=MigA 00024 00025 #EXEC TEXTURE IMPORT NAME=GITex FILE=Textures\GI.tga GROUP=Skins 00026 #EXEC MESHMAP SETTEXTURE MESHMAP=GiM NUM=0 TEXTURE=GITex 00027 #EXEC OBJ LOAD FILE=XIIISound.uax PACKAGE=XIIISound 00028 #EXEC TEXTURE SETHITSOUND TEXTURE=GITex SOUND=ImpCdvr__hPlayImpCdvr 00029 00030 00031 #EXEC ANIM NOTIFY ANIM=GISpeA SEQ=Dial5Marche TIME=0.010 FUNCTION=PlayFootStep 00032 #EXEC ANIM NOTIFY ANIM=GISpeA SEQ=Dial5Marche TIME=0.517 FUNCTION=PlayFootStep 00033 #EXEC ANIM NOTIFY ANIM=GISpeA SEQ=DeathAscenceur TIME=0.074 FUNCTION=PlayFootStep 00034 #EXEC ANIM NOTIFY ANIM=GISpeA SEQ=DeathAscenceur TIME=0.234 FUNCTION=PlayFootStep 00035 #EXEC ANIM NOTIFY ANIM=GISpeA SEQ=DeathAscenceur TIME=0.415 FUNCTION=PlayFootStep 00036 #EXEC ANIM NOTIFY ANIM=GISpeA SEQ=DeathAscenceur TIME=0.500 FUNCTION=PlayFootStep 00037 #EXEC ANIM NOTIFY ANIM=GISpeA SEQ=Faction2 TIME=0.163 FUNCTION=PlayFootStep 00038 #EXEC ANIM NOTIFY ANIM=GISpeA SEQ=Faction2 TIME=0.774 FUNCTION=PlayFootStep 00039 00040 00041 defaultproperties 00042 { 00043 }