Core.Object | +--XIIIPersosG.TousLesPersos | +--XIIIPersos.Johansson
00001 //=============================================================================== 00002 // Johansson. 00003 //=============================================================================== 00004 00005 class Johansson extends TousLesPersos; 00006 00007 #EXEC MESH MODELIMPORT MESH=JohanssonM MODELFILE=models\Johansson.PSK LODSTYLE=10 00008 #EXEC MESH ORIGIN MESH=JohanssonM X=0 Y=0 Z=79.439 YAW=192 PITCH=0 ROLL=0 00009 00010 #EXEC MESHMAP SCALE MESHMAP=JohanssonM X=1.00 Y=1.00 Z=1.00 00011 00012 #EXEC ANIM IMPORT ANIM=JOHANSSONspeA ANIMFILE=models\JOHANSSONspe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00013 #EXEC ANIM DIGEST ANIM=JOHANSSONspeA USERAWINFO VERBOSE 00014 00015 #EXEC ANIM IMPORT ANIM=JohanssonspeA ANIMFILE=models\Johanssonspe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00016 #EXEC ANIM DIGEST ANIM=JohanssonspeA USERAWINFO VERBOSE 00017 00018 #EXEC ANIM IMPORT ANIM=JohanssonSpeA ANIMFILE=models\JohanssonSpe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00019 #EXEC ANIM DIGEST ANIM=JohanssonSpeA USERAWINFO VERBOSE 00020 00021 #EXEC MESH DEFAULTANIM MESH=JohanssonM ANIM=MigA 00022 00023 #EXEC TEXTURE IMPORT NAME=JohanssonTex FILE=Textures\Johansson.tga GROUP=Skins 00024 #EXEC OBJ LOAD FILE=XIIISound.uax PACKAGE=XIIISound 00025 #EXEC TEXTURE SETHITSOUND TEXTURE=JohanssonTex SOUND=ImpCdvr__hPlayImpCdvr 00026 00027 00028 #EXEC MESHMAP SETTEXTURE MESHMAP=JohanssonM NUM=0 TEXTURE=JohanssonTex 00029 00030 #EXEC ANIM NOTIFY ANIM=JohanssonSpeA SEQ=CourseSeringue TIME=0.250 FUNCTION=PlayFootStep 00031 #EXEC ANIM NOTIFY ANIM=JohanssonSpeA SEQ=CourseSeringue TIME=0.750 FUNCTION=PlayFootStep 00032 #EXEC ANIM NOTIFY ANIM=JohanssonSpeA SEQ=Marche TIME=0.010 FUNCTION=PlayFootStep 00033 #EXEC ANIM NOTIFY ANIM=JohanssonSpeA SEQ=Marche TIME=0.500 FUNCTION=PlayFootStep 00034 00035 00036 defaultproperties 00037 { 00038 }