XIIIPersos
Class McCall

source: C:\XIII\XIIIPersos\Classes\McCall.uc
Core.Object
   |
   +--XIIIPersosG.TousLesPersos
      |
      +--XIIIPersos.McCall
Direct Known Subclasses:None

class McCall
extends XIIIPersosG.TousLesPersos

//=============================================================================== // McCall. //===============================================================================

Source Code


00001	//===============================================================================
00002	//  McCall.
00003	//===============================================================================
00004	
00005	class McCall extends TousLesPersos;
00006	
00007	#EXEC MESH  MODELIMPORT MESH=McCallM MODELFILE=models\McCall.PSK LODSTYLE=10
00008	#EXEC MESH  ORIGIN MESH=McCallM X=0 Y=0 Z=79.988 YAW=192 PITCH=0 ROLL=0
00009	
00010	#EXEC MESHMAP SCALE MESHMAP=McCallM X=1.00 Y=1.00 Z=1.00
00011	
00012	#EXEC ANIM IMPORT ANIM=MCCALLspeA ANIMFILE=models\MCCALLspe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
00013	#EXEC ANIM DIGEST ANIM=MCCALLspeA USERAWINFO VERBOSE
00014	
00015	#EXEC ANIM IMPORT ANIM=McCallSpeA ANIMFILE=models\McCallSpe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
00016	#EXEC ANIM DIGEST ANIM=McCallSpeA USERAWINFO VERBOSE
00017	
00018	#EXEC MESH    DEFAULTANIM MESH=McCallM ANIM=MigA
00019	
00020	#EXEC TEXTURE IMPORT NAME=McCallTex  FILE=Textures\McCall.tga  GROUP=Skins
00021	#EXEC MESHMAP SETTEXTURE MESHMAP=McCallM NUM=0 TEXTURE=McCallTex
00022	#EXEC OBJ LOAD FILE=XIIISound.uax PACKAGE=XIIISound
00023	#EXEC TEXTURE SETHITSOUND TEXTURE=McCallTex SOUND=ImpCdvr__hPlayImpCdvr
00024	
00025	
00026	
00027	defaultproperties
00028	{
00029	}

End Source Code