XIIIPersos
Class Pam

source: C:\XIII\XIIIPersos\Classes\Pam.uc
Core.Object
   |
   +--XIIIPersosG.TousLesPersos
      |
      +--XIIIPersos.Pam
Direct Known Subclasses:None

class Pam
extends XIIIPersosG.TousLesPersos

//=============================================================================== // Pam. //===============================================================================

Source Code


00001	//===============================================================================
00002	//  Pam.
00003	//===============================================================================
00004	
00005	class Pam extends TousLesPersos;
00006	
00007	#EXEC MESH  MODELIMPORT MESH=PamM MODELFILE=models\Pam.PSK LODSTYLE=10
00008	#EXEC MESH  ORIGIN MESH=PamM X=0 Y=0 Z=79.165 YAW=192 PITCH=0 ROLL=0
00009	
00010	#EXEC MESHMAP SCALE MESHMAP=PamM X=1.00 Y=1.00 Z=1.00
00011	
00012	#EXEC ANIM IMPORT ANIM=PamSpeA ANIMFILE=models\PamSpe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
00013	#EXEC ANIM DIGEST ANIM=PamSpeA USERAWINFO VERBOSE
00014	
00015	#EXEC ANIM IMPORT ANIM=PamspeA ANIMFILE=models\Pamspe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
00016	#EXEC ANIM DIGEST ANIM=PamspeA USERAWINFO VERBOSE
00017	
00018	#EXEC MESH    DEFAULTANIM MESH=PamM ANIM=JonesMajA
00019	
00020	#EXEC TEXTURE IMPORT NAME=PamTex  FILE=Textures\Pam.tga  GROUP=Skins
00021	
00022	#EXEC MESHMAP SETTEXTURE MESHMAP=PamM NUM=0 TEXTURE=PamTex
00023	#EXEC OBJ LOAD FILE=XIIISound.uax PACKAGE=XIIISound
00024	#EXEC TEXTURE SETHITSOUND TEXTURE=PamTex SOUND=ImpCdvr__hPlayImpCdvr
00025	
00026	
00027	#EXEC ANIM NOTIFY ANIM=PamSpeA SEQ=PamLookBack TIME=0.114 FUNCTION=PlayFootStep
00028	#EXEC ANIM NOTIFY ANIM=PamSpeA SEQ=Crible TIME=1.150 FUNCTION=PlayFootStep
00029	#EXEC ANIM NOTIFY ANIM=PamSpeA SEQ=Crible TIME=1.237 FUNCTION=PlayFootStep
00030	#EXEC ANIM NOTIFY ANIM=PamSpeA SEQ=PamDemiTourBruit TIME=3.474 FUNCTION=PlayFootStep
00031	#EXEC ANIM NOTIFY ANIM=PamSpeA SEQ=Test TIME=0.286 FUNCTION=PlayFootStep
00032	#EXEC ANIM NOTIFY ANIM=PamSpeA SEQ=Test TIME=0.600 FUNCTION=PlayFootStep
00033	#EXEC ANIM NOTIFY ANIM=PamSpeA SEQ=Test2 TIME=2.450 FUNCTION=PlayFootStep
00034	#EXEC ANIM NOTIFY ANIM=PamSpeA SEQ=DemiTourBruitAll TIME=0.200 FUNCTION=PlayFootStep
00035	#EXEC ANIM NOTIFY ANIM=PamSpeA SEQ=DemiTourBruitAll TIME=0.440 FUNCTION=PlayFootStep
00036	
00037	
00038	defaultproperties
00039	{
00040	}

End Source Code