Core.Object | +--XIIIPersosG.TousLesPersos | +--XIIIPersos.Sheridan
00001 //=============================================================================== 00002 // Sheridan. 00003 //=============================================================================== 00004 00005 class Sheridan extends TousLesPersos; 00006 00007 #EXEC MESH MODELIMPORT MESH=SheridanM MODELFILE=models\Sheridan.PSK LODSTYLE=10 00008 #EXEC MESH ORIGIN MESH=SheridanM X=0 Y=0 Z=79.905 YAW=192 PITCH=0 ROLL=0 00009 00010 #EXEC MESHMAP SCALE MESHMAP=SheridanM X=1.00 Y=1.00 Z=1.00 00011 #EXEC ANIM IMPORT ANIM=SHERIDANspeA ANIMFILE=models\SHERIDANspe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00012 #EXEC ANIM DIGEST ANIM=SHERIDANspeA USERAWINFO VERBOSE 00013 00014 #EXEC ANIM IMPORT ANIM=SheridanSpeA ANIMFILE=models\SheridanSpe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00015 #EXEC ANIM DIGEST ANIM=SheridanSpeA USERAWINFO VERBOSE 00016 00017 #EXEC MESH DEFAULTANIM MESH=SheridanM ANIM=MigA 00018 00019 #EXEC TEXTURE IMPORT NAME=SheridanTex FILE=Textures\sheridan.tga GROUP=Skins 00020 #EXEC MESHMAP SETTEXTURE MESHMAP=SheridanM NUM=0 TEXTURE=SheridanTex 00021 #EXEC OBJ LOAD FILE=XIIISound.uax PACKAGE=XIIISound 00022 #EXEC TEXTURE SETHITSOUND TEXTURE=SheridanTex SOUND=ImpCdvr__hPlayImpCdvr 00023 00024 00025 #EXEC ANIM NOTIFY ANIM=SheridanSpeA SEQ=marche4 TIME=0.500 FUNCTION=PlayFootStep 00026 #EXEC ANIM NOTIFY ANIM=SheridanSpeA SEQ=marche4 TIME=1.000 FUNCTION=PlayFootStep 00027 00028 00029 defaultproperties 00030 { 00031 }