Core.Object | +--XIIIPersosG.TousLesPersos | +--XIIIPersos.Wig
00001 //=============================================================================== 00002 // Wig. 00003 //=============================================================================== 00004 00005 class Wig extends TousLesPersos; 00006 00007 #EXEC MESH MODELIMPORT MESH=WigM MODELFILE=models\Wig.PSK LODSTYLE=10 00008 #EXEC MESH ORIGIN MESH=WigM X=0 Y=0 Z=79.031 YAW=192 PITCH=0 ROLL=0 00009 00010 #EXEC MESHMAP SCALE MESHMAP=WigM X=1.00 Y=1.00 Z=1.00 00011 00012 #EXEC ANIM IMPORT ANIM=WIGspeA ANIMFILE=models\WIGspe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00013 #EXEC ANIM DIGEST ANIM=WIGspeA USERAWINFO VERBOSE 00014 00015 #EXEC ANIM IMPORT ANIM=WigSpeA ANIMFILE=models\WigSpe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00016 #EXEC ANIM DIGEST ANIM=WigSpeA USERAWINFO VERBOSE 00017 00018 #EXEC MESH DEFAULTANIM MESH=WigM ANIM=JonesMajA 00019 00020 #EXEC TEXTURE IMPORT NAME=WIGTex FILE=Textures\WIG.tga GROUP=Skins 00021 #EXEC MESHMAP SETTEXTURE MESHMAP=WigM NUM=0 TEXTURE=WIGTex 00022 #EXEC OBJ LOAD FILE=XIIISound.uax PACKAGE=XIIISound 00023 #EXEC TEXTURE SETHITSOUND TEXTURE=WIGTex SOUND=ImpCdvr__hPlayImpCdvr 00024 00025 00026 #EXEC ANIM NOTIFY ANIM=WigSpeA SEQ=Oreillettedial2 TIME=0.138 FUNCTION=PlayFootStep 00027 #EXEC ANIM NOTIFY ANIM=WigSpeA SEQ=Oreillettedial2 TIME=0.655 FUNCTION=PlayFootStep 00028 00029 00030 defaultproperties 00031 { 00032 }