XIIIPersos
Class Wig

source: C:\XIII\XIIIPersos\Classes\Wig.uc
Core.Object
   |
   +--XIIIPersosG.TousLesPersos
      |
      +--XIIIPersos.Wig
Direct Known Subclasses:None

class Wig
extends XIIIPersosG.TousLesPersos

//=============================================================================== // Wig. //===============================================================================

Source Code


00001	//===============================================================================
00002	//  Wig.
00003	//===============================================================================
00004	
00005	class Wig extends TousLesPersos;
00006	
00007	#EXEC MESH  MODELIMPORT MESH=WigM MODELFILE=models\Wig.PSK LODSTYLE=10
00008	#EXEC MESH  ORIGIN MESH=WigM X=0 Y=0 Z=79.031 YAW=192 PITCH=0 ROLL=0
00009	
00010	#EXEC MESHMAP SCALE MESHMAP=WigM X=1.00 Y=1.00 Z=1.00
00011	
00012	#EXEC ANIM IMPORT ANIM=WIGspeA ANIMFILE=models\WIGspe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
00013	#EXEC ANIM DIGEST ANIM=WIGspeA USERAWINFO VERBOSE
00014	
00015	#EXEC ANIM IMPORT ANIM=WigSpeA ANIMFILE=models\WigSpe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
00016	#EXEC ANIM DIGEST ANIM=WigSpeA USERAWINFO VERBOSE
00017	
00018	#EXEC MESH    DEFAULTANIM MESH=WigM ANIM=JonesMajA
00019	
00020	#EXEC TEXTURE IMPORT NAME=WIGTex  FILE=Textures\WIG.tga  GROUP=Skins
00021	#EXEC MESHMAP SETTEXTURE MESHMAP=WigM NUM=0 TEXTURE=WIGTex
00022	#EXEC OBJ LOAD FILE=XIIISound.uax PACKAGE=XIIISound
00023	#EXEC TEXTURE SETHITSOUND TEXTURE=WIGTex SOUND=ImpCdvr__hPlayImpCdvr
00024	
00025	
00026	#EXEC ANIM NOTIFY ANIM=WigSpeA SEQ=Oreillettedial2 TIME=0.138 FUNCTION=PlayFootStep
00027	#EXEC ANIM NOTIFY ANIM=WigSpeA SEQ=Oreillettedial2 TIME=0.655 FUNCTION=PlayFootStep
00028	
00029	
00030	defaultproperties
00031	{
00032	}

End Source Code