XIIIPersos
Class Willard

source: C:\XIII\XIIIPersos\Classes\Willard.uc
Core.Object
   |
   +--XIIIPersosG.TousLesPersos
      |
      +--XIIIPersos.Willard
Direct Known Subclasses:None

class Willard
extends XIIIPersosG.TousLesPersos

//=============================================================================== // Willard. //===============================================================================

Source Code


00001	//===============================================================================
00002	//  Willard.
00003	//===============================================================================
00004	
00005	class Willard extends TousLesPersos;
00006	
00007	#EXEC MESH  MODELIMPORT MESH=WillardM MODELFILE=models\Willard.PSK LODSTYLE=10
00008	#EXEC MESH  ORIGIN MESH=WillardM X=0 Y=0 Z=79.762 YAW=192 PITCH=0 ROLL=0
00009	
00010	#EXEC MESHMAP SCALE MESHMAP=WillardM X=1.00 Y=1.00 Z=1.00
00011	
00012	#EXEC ANIM IMPORT ANIM=willardspeA ANIMFILE=models\willardspe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
00013	#EXEC ANIM DIGEST ANIM=willardspeA USERAWINFO VERBOSE
00014	
00015	#EXEC ANIM IMPORT ANIM=WillardSpeA ANIMFILE=models\WillardSpe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1
00016	#EXEC ANIM DIGEST ANIM=WillardSpeA USERAWINFO VERBOSE
00017	
00018	#EXEC MESH    DEFAULTANIM MESH=WillardM ANIM=JonesMajA
00019	
00020	#EXEC TEXTURE IMPORT NAME=WillardTex  FILE=Textures\Willard.tga  GROUP=Skins
00021	#EXEC MESHMAP SETTEXTURE MESHMAP=WillardM NUM=0 TEXTURE=WillardTex
00022	#EXEC OBJ LOAD FILE=XIIISound.uax PACKAGE=XIIISound
00023	#EXEC TEXTURE SETHITSOUND TEXTURE=WillardTex SOUND=ImpCdvr__hPlayImpCdvr
00024	
00025	
00026	
00027	defaultproperties
00028	{
00029	}

End Source Code