Core.Object | +--XIIIPersosG.TousLesPersos | +--XIIIPersos.Winslow
00001 //=============================================================================== 00002 // Winslow. 00003 //=============================================================================== 00004 00005 class Winslow extends TousLesPersos; 00006 00007 #EXEC MESH MODELIMPORT MESH=WinslowM MODELFILE=models\Winslow.PSK LODSTYLE=10 00008 #EXEC MESH ORIGIN MESH=WinslowM X=0 Y=0 Z=80.152 YAW=192 PITCH=0 ROLL=0 00009 00010 #EXEC MESHMAP SCALE MESHMAP=WinslowM X=1.00 Y=1.00 Z=1.00 00011 00012 #EXEC ANIM IMPORT ANIM=winslowspeA ANIMFILE=models\winslowspe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00013 #EXEC ANIM DIGEST ANIM=winslowspeA USERAWINFO VERBOSE 00014 00015 #EXEC ANIM IMPORT ANIM=WinslowSpeA ANIMFILE=models\WinslowSpe.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00016 #EXEC ANIM DIGEST ANIM=WinslowSpeA USERAWINFO VERBOSE 00017 00018 #EXEC MESH DEFAULTANIM MESH=WinslowM ANIM=MigA 00019 00020 #EXEC TEXTURE IMPORT NAME=WinslowTex FILE=Textures\Winslow.tga GROUP=Skins 00021 #EXEC MESHMAP SETTEXTURE MESHMAP=WinslowM NUM=0 TEXTURE=WinslowTex 00022 #EXEC OBJ LOAD FILE=XIIISound.uax PACKAGE=XIIISound 00023 #EXEC TEXTURE SETHITSOUND TEXTURE=WinslowTex SOUND=ImpCdvr__hPlayImpCdvr 00024 00025 00026 00027 defaultproperties 00028 { 00029 }