Core.Object | +--XIIIVehicule.XIIIVehicule | +--XIIIVehicule.HelicoFbi
00001 //=============================================================================== 00002 // HelicoFbi. 00003 //=============================================================================== 00004 00005 class HelicoFbi extends XIIIVehicule; 00006 #exec OBJ LOAD FILE=XIIIVertexshaders.utx PACKAGE=XIIIVertexshaders 00007 00008 #EXEC MESH MODELIMPORT MESH=HelicoFbiM MODELFILE=models\HelicoFbi.PSK LODSTYLE=10 00009 #EXEC MESH ORIGIN MESH=HelicoFbiM X=0 Y=0 Z=0 YAW=192 PITCH=0 ROLL=0 00010 00011 #EXEC ANIM IMPORT ANIM=HelicoFbiA ANIMFILE=models\HelicoFbi.PSA COMPRESS=1 MAXKEYS=999999 IMPORTSEQS=1 00012 00013 #EXEC MESHMAP SCALE MESHMAP=HelicoFbiM X=1.00 Y=1.00 Z=1.00 00014 #EXEC MESH DEFAULTANIM MESH=HelicoFbiM ANIM=HelicoFbiA 00015 00016 #EXEC ANIM DIGEST ANIM=HelicoFbiA USERAWINFO VERBOSE 00017 00018 00019 #EXEC MESHMAP SETTEXTURE MESHMAP=HelicoFbiM NUM=2 TEXTURE=echelleM_2Sides 00020 #EXEC MESHMAP SETTEXTURE MESHMAP=HelicoFbiM NUM=1 TEXTURE=helicoroto1b 00021 #EXEC MESHMAP SETTEXTURE MESHMAP=HelicoFbiM NUM=0 TEXTURE=helicoFBI 00022 00023 00024 00025 defaultproperties 00026 { 00027 }